Struct windows_sys::Wdk::Graphics::Direct3D::D3DGPU_PHYSICAL_ADDRESS
#[repr(C)]pub struct D3DGPU_PHYSICAL_ADDRESS {
pub SegmentId: u32,
pub Padding: u32,
pub SegmentOffset: u64,
}
Fields§
§SegmentId: u32
§Padding: u32
§SegmentOffset: u64
Trait Implementations§
§impl Clone for D3DGPU_PHYSICAL_ADDRESS
impl Clone for D3DGPU_PHYSICAL_ADDRESS
§fn clone(&self) -> D3DGPU_PHYSICAL_ADDRESS
fn clone(&self) -> D3DGPU_PHYSICAL_ADDRESS
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for D3DGPU_PHYSICAL_ADDRESS
Auto Trait Implementations§
impl Freeze for D3DGPU_PHYSICAL_ADDRESS
impl RefUnwindSafe for D3DGPU_PHYSICAL_ADDRESS
impl Send for D3DGPU_PHYSICAL_ADDRESS
impl Sync for D3DGPU_PHYSICAL_ADDRESS
impl Unpin for D3DGPU_PHYSICAL_ADDRESS
impl UnwindSafe for D3DGPU_PHYSICAL_ADDRESS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)