Struct windows_sys::Wdk::Graphics::Direct3D::D3DKMDT_VIDEO_SIGNAL_INFO
#[repr(C)]pub struct D3DKMDT_VIDEO_SIGNAL_INFO {
pub VideoStandard: D3DKMDT_VIDEO_SIGNAL_STANDARD,
pub TotalSize: D3DKMDT_2DREGION,
pub ActiveSize: D3DKMDT_2DREGION,
pub VSyncFreq: D3DDDI_RATIONAL,
pub HSyncFreq: D3DDDI_RATIONAL,
pub PixelRate: usize,
pub Anonymous: D3DKMDT_VIDEO_SIGNAL_INFO_0,
}
Fields§
§VideoStandard: D3DKMDT_VIDEO_SIGNAL_STANDARD
§TotalSize: D3DKMDT_2DREGION
§ActiveSize: D3DKMDT_2DREGION
§VSyncFreq: D3DDDI_RATIONAL
§HSyncFreq: D3DDDI_RATIONAL
§PixelRate: usize
§Anonymous: D3DKMDT_VIDEO_SIGNAL_INFO_0
Trait Implementations§
§impl Clone for D3DKMDT_VIDEO_SIGNAL_INFO
impl Clone for D3DKMDT_VIDEO_SIGNAL_INFO
§fn clone(&self) -> D3DKMDT_VIDEO_SIGNAL_INFO
fn clone(&self) -> D3DKMDT_VIDEO_SIGNAL_INFO
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for D3DKMDT_VIDEO_SIGNAL_INFO
Auto Trait Implementations§
impl Freeze for D3DKMDT_VIDEO_SIGNAL_INFO
impl RefUnwindSafe for D3DKMDT_VIDEO_SIGNAL_INFO
impl Send for D3DKMDT_VIDEO_SIGNAL_INFO
impl Sync for D3DKMDT_VIDEO_SIGNAL_INFO
impl Unpin for D3DKMDT_VIDEO_SIGNAL_INFO
impl UnwindSafe for D3DKMDT_VIDEO_SIGNAL_INFO
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)