#[repr(C)]
pub struct D3DKMT_QUERYSTATISTICS_PROCESS_VIDPNSOURCE_INFORMATION { pub Frame: u32, pub CancelledFrame: u32, pub QueuedPresent: u32, pub Padding: u32, pub IsVSyncEnabled: u64, pub VSyncOnTotalTimeMs: u64, pub VSyncOffKeepPhaseTotalTimeMs: u64, pub VSyncOffNoPhaseTotalTimeMs: u64, pub Reserved: [u64; 4], }

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§Frame: u32§CancelledFrame: u32§QueuedPresent: u32§Padding: u32§IsVSyncEnabled: u64§VSyncOnTotalTimeMs: u64§VSyncOffKeepPhaseTotalTimeMs: u64§VSyncOffNoPhaseTotalTimeMs: u64§Reserved: [u64; 4]

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