Struct D3DKMT_SETVIDPNSOURCEHWPROTECTION
#[repr(C)]pub struct D3DKMT_SETVIDPNSOURCEHWPROTECTION {
pub hAdapter: u32,
pub VidPnSourceId: u32,
pub HwProtected: BOOL,
}
Fields§
§hAdapter: u32
§VidPnSourceId: u32
§HwProtected: BOOL
Trait Implementations§
§impl Clone for D3DKMT_SETVIDPNSOURCEHWPROTECTION
impl Clone for D3DKMT_SETVIDPNSOURCEHWPROTECTION
§fn clone(&self) -> D3DKMT_SETVIDPNSOURCEHWPROTECTION
fn clone(&self) -> D3DKMT_SETVIDPNSOURCEHWPROTECTION
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for D3DKMT_SETVIDPNSOURCEHWPROTECTION
Auto Trait Implementations§
impl Freeze for D3DKMT_SETVIDPNSOURCEHWPROTECTION
impl RefUnwindSafe for D3DKMT_SETVIDPNSOURCEHWPROTECTION
impl Send for D3DKMT_SETVIDPNSOURCEHWPROTECTION
impl Sync for D3DKMT_SETVIDPNSOURCEHWPROTECTION
impl Unpin for D3DKMT_SETVIDPNSOURCEHWPROTECTION
impl UnwindSafe for D3DKMT_SETVIDPNSOURCEHWPROTECTION
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more