Struct windows_sys::Wdk::Graphics::Direct3D::_NT_D3DLINEPATTERN
#[repr(C)]pub struct _NT_D3DLINEPATTERN {
pub wRepeatFactor: u16,
pub wLinePattern: u16,
}
Fields§
§wRepeatFactor: u16
§wLinePattern: u16
Trait Implementations§
§impl Clone for _NT_D3DLINEPATTERN
impl Clone for _NT_D3DLINEPATTERN
§fn clone(&self) -> _NT_D3DLINEPATTERN
fn clone(&self) -> _NT_D3DLINEPATTERN
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for _NT_D3DLINEPATTERN
Auto Trait Implementations§
impl Freeze for _NT_D3DLINEPATTERN
impl RefUnwindSafe for _NT_D3DLINEPATTERN
impl Send for _NT_D3DLINEPATTERN
impl Sync for _NT_D3DLINEPATTERN
impl Unpin for _NT_D3DLINEPATTERN
impl UnwindSafe for _NT_D3DLINEPATTERN
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)