Struct windows_sys::Win32::Devices::Display::VIDEO_HARDWARE_STATE_HEADER
#[repr(C)]pub struct VIDEO_HARDWARE_STATE_HEADER {Show 30 fields
pub Length: u32,
pub PortValue: [u8; 48],
pub AttribIndexDataState: u32,
pub BasicSequencerOffset: u32,
pub BasicCrtContOffset: u32,
pub BasicGraphContOffset: u32,
pub BasicAttribContOffset: u32,
pub BasicDacOffset: u32,
pub BasicLatchesOffset: u32,
pub ExtendedSequencerOffset: u32,
pub ExtendedCrtContOffset: u32,
pub ExtendedGraphContOffset: u32,
pub ExtendedAttribContOffset: u32,
pub ExtendedDacOffset: u32,
pub ExtendedValidatorStateOffset: u32,
pub ExtendedMiscDataOffset: u32,
pub PlaneLength: u32,
pub Plane1Offset: u32,
pub Plane2Offset: u32,
pub Plane3Offset: u32,
pub Plane4Offset: u32,
pub VGAStateFlags: u32,
pub DIBOffset: u32,
pub DIBBitsPerPixel: u32,
pub DIBXResolution: u32,
pub DIBYResolution: u32,
pub DIBXlatOffset: u32,
pub DIBXlatLength: u32,
pub VesaInfoOffset: u32,
pub FrameBufferData: *mut c_void,
}
Fields§
§Length: u32
§PortValue: [u8; 48]
§AttribIndexDataState: u32
§BasicSequencerOffset: u32
§BasicCrtContOffset: u32
§BasicGraphContOffset: u32
§BasicAttribContOffset: u32
§BasicDacOffset: u32
§BasicLatchesOffset: u32
§ExtendedSequencerOffset: u32
§ExtendedCrtContOffset: u32
§ExtendedGraphContOffset: u32
§ExtendedAttribContOffset: u32
§ExtendedDacOffset: u32
§ExtendedValidatorStateOffset: u32
§ExtendedMiscDataOffset: u32
§PlaneLength: u32
§Plane1Offset: u32
§Plane2Offset: u32
§Plane3Offset: u32
§Plane4Offset: u32
§VGAStateFlags: u32
§DIBOffset: u32
§DIBBitsPerPixel: u32
§DIBXResolution: u32
§DIBYResolution: u32
§DIBXlatOffset: u32
§DIBXlatLength: u32
§VesaInfoOffset: u32
§FrameBufferData: *mut c_void
Trait Implementations§
§impl Clone for VIDEO_HARDWARE_STATE_HEADER
impl Clone for VIDEO_HARDWARE_STATE_HEADER
§fn clone(&self) -> VIDEO_HARDWARE_STATE_HEADER
fn clone(&self) -> VIDEO_HARDWARE_STATE_HEADER
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for VIDEO_HARDWARE_STATE_HEADER
Auto Trait Implementations§
impl Freeze for VIDEO_HARDWARE_STATE_HEADER
impl RefUnwindSafe for VIDEO_HARDWARE_STATE_HEADER
impl !Send for VIDEO_HARDWARE_STATE_HEADER
impl !Sync for VIDEO_HARDWARE_STATE_HEADER
impl Unpin for VIDEO_HARDWARE_STATE_HEADER
impl UnwindSafe for VIDEO_HARDWARE_STATE_HEADER
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)