Struct windows_sys::Win32::Devices::HumanInterfaceDevice::DICONDITION
#[repr(C)]pub struct DICONDITION {
pub lOffset: i32,
pub lPositiveCoefficient: i32,
pub lNegativeCoefficient: i32,
pub dwPositiveSaturation: u32,
pub dwNegativeSaturation: u32,
pub lDeadBand: i32,
}
Fields§
§lOffset: i32
§lPositiveCoefficient: i32
§lNegativeCoefficient: i32
§dwPositiveSaturation: u32
§dwNegativeSaturation: u32
§lDeadBand: i32
Trait Implementations§
§impl Clone for DICONDITION
impl Clone for DICONDITION
§fn clone(&self) -> DICONDITION
fn clone(&self) -> DICONDITION
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for DICONDITION
Auto Trait Implementations§
impl Freeze for DICONDITION
impl RefUnwindSafe for DICONDITION
impl Send for DICONDITION
impl Sync for DICONDITION
impl Unpin for DICONDITION
impl UnwindSafe for DICONDITION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)