Struct windows_sys::Win32::Graphics::Gdi::DISPLAY_DEVICEW
#[repr(C)]pub struct DISPLAY_DEVICEW {
pub cb: u32,
pub DeviceName: [u16; 32],
pub DeviceString: [u16; 128],
pub StateFlags: u32,
pub DeviceID: [u16; 128],
pub DeviceKey: [u16; 128],
}
Fields§
§cb: u32
§DeviceName: [u16; 32]
§DeviceString: [u16; 128]
§StateFlags: u32
§DeviceID: [u16; 128]
§DeviceKey: [u16; 128]
Trait Implementations§
§impl Clone for DISPLAY_DEVICEW
impl Clone for DISPLAY_DEVICEW
§fn clone(&self) -> DISPLAY_DEVICEW
fn clone(&self) -> DISPLAY_DEVICEW
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for DISPLAY_DEVICEW
Auto Trait Implementations§
impl Freeze for DISPLAY_DEVICEW
impl RefUnwindSafe for DISPLAY_DEVICEW
impl Send for DISPLAY_DEVICEW
impl Sync for DISPLAY_DEVICEW
impl Unpin for DISPLAY_DEVICEW
impl UnwindSafe for DISPLAY_DEVICEW
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)