Struct DSBITEMW
#[repr(C)]pub struct DSBITEMW {
pub cbStruct: u32,
pub pszADsPath: PCWSTR,
pub pszClass: PCWSTR,
pub dwMask: u32,
pub dwState: u32,
pub dwStateMask: u32,
pub szDisplayName: [u16; 64],
pub szIconLocation: [u16; 260],
pub iIconResID: i32,
}
Fields§
§cbStruct: u32
§pszADsPath: PCWSTR
§pszClass: PCWSTR
§dwMask: u32
§dwState: u32
§dwStateMask: u32
§szDisplayName: [u16; 64]
§szIconLocation: [u16; 260]
§iIconResID: i32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DSBITEMW
impl RefUnwindSafe for DSBITEMW
impl !Send for DSBITEMW
impl !Sync for DSBITEMW
impl Unpin for DSBITEMW
impl UnwindSafe for DSBITEMW
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more