Struct windows_sys::Win32::Networking::ActiveDirectory::SCHEDULE
#[repr(C)]pub struct SCHEDULE {
pub Size: u32,
pub Bandwidth: u32,
pub NumberOfSchedules: u32,
pub Schedules: [SCHEDULE_HEADER; 1],
}
Fields§
§Size: u32
§Bandwidth: u32
§NumberOfSchedules: u32
§Schedules: [SCHEDULE_HEADER; 1]
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SCHEDULE
impl RefUnwindSafe for SCHEDULE
impl Send for SCHEDULE
impl Sync for SCHEDULE
impl Unpin for SCHEDULE
impl UnwindSafe for SCHEDULE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)