Struct WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
#[repr(C)]pub struct WIN_TRUST_SUBJECT_FILE_AND_DISPLAY {
pub hFile: HANDLE,
pub lpPath: PCWSTR,
pub lpDisplayName: PCWSTR,
}
Fields§
§hFile: HANDLE
§lpPath: PCWSTR
§lpDisplayName: PCWSTR
Trait Implementations§
§impl Clone for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
impl Clone for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
§fn clone(&self) -> WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
fn clone(&self) -> WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
Auto Trait Implementations§
impl Freeze for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
impl RefUnwindSafe for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
impl !Send for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
impl !Sync for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
impl Unpin for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
impl UnwindSafe for WIN_TRUST_SUBJECT_FILE_AND_DISPLAY
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more