Struct windows_sys::Win32::System::RemoteDesktop::AE_CURRENT_POSITION
#[repr(C)]pub struct AE_CURRENT_POSITION {
pub u64DevicePosition: u64,
pub u64StreamPosition: u64,
pub u64PaddingFrames: u64,
pub hnsQPCPosition: i64,
pub f32FramesPerSecond: f32,
pub Flag: AE_POSITION_FLAGS,
}
Fields§
§u64DevicePosition: u64
§u64StreamPosition: u64
§u64PaddingFrames: u64
§hnsQPCPosition: i64
§f32FramesPerSecond: f32
§Flag: AE_POSITION_FLAGS
Trait Implementations§
§impl Clone for AE_CURRENT_POSITION
impl Clone for AE_CURRENT_POSITION
§fn clone(&self) -> AE_CURRENT_POSITION
fn clone(&self) -> AE_CURRENT_POSITION
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for AE_CURRENT_POSITION
Auto Trait Implementations§
impl Freeze for AE_CURRENT_POSITION
impl RefUnwindSafe for AE_CURRENT_POSITION
impl Send for AE_CURRENT_POSITION
impl Sync for AE_CURRENT_POSITION
impl Unpin for AE_CURRENT_POSITION
impl UnwindSafe for AE_CURRENT_POSITION
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)