Struct windows_sys::Win32::UI::Controls::BP_ANIMATIONPARAMS
#[repr(C)]pub struct BP_ANIMATIONPARAMS {
pub cbSize: u32,
pub dwFlags: u32,
pub style: BP_ANIMATIONSTYLE,
pub dwDuration: u32,
}
Fields§
§cbSize: u32
§dwFlags: u32
§style: BP_ANIMATIONSTYLE
§dwDuration: u32
Trait Implementations§
§impl Clone for BP_ANIMATIONPARAMS
impl Clone for BP_ANIMATIONPARAMS
§fn clone(&self) -> BP_ANIMATIONPARAMS
fn clone(&self) -> BP_ANIMATIONPARAMS
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for BP_ANIMATIONPARAMS
Auto Trait Implementations§
impl Freeze for BP_ANIMATIONPARAMS
impl RefUnwindSafe for BP_ANIMATIONPARAMS
impl Send for BP_ANIMATIONPARAMS
impl Sync for BP_ANIMATIONPARAMS
impl Unpin for BP_ANIMATIONPARAMS
impl UnwindSafe for BP_ANIMATIONPARAMS
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)