Struct windows_sys::Win32::UI::Controls::LVITEMA
#[repr(C)]pub struct LVITEMA {Show 15 fields
pub mask: LIST_VIEW_ITEM_FLAGS,
pub iItem: i32,
pub iSubItem: i32,
pub state: LIST_VIEW_ITEM_STATE_FLAGS,
pub stateMask: LIST_VIEW_ITEM_STATE_FLAGS,
pub pszText: PSTR,
pub cchTextMax: i32,
pub iImage: i32,
pub lParam: LPARAM,
pub iIndent: i32,
pub iGroupId: i32,
pub cColumns: u32,
pub puColumns: *mut u32,
pub piColFmt: *mut LIST_VIEW_ITEM_COLUMN_FORMAT_FLAGS,
pub iGroup: i32,
}
Fields§
§mask: LIST_VIEW_ITEM_FLAGS
§iItem: i32
§iSubItem: i32
§state: LIST_VIEW_ITEM_STATE_FLAGS
§stateMask: LIST_VIEW_ITEM_STATE_FLAGS
§pszText: PSTR
§cchTextMax: i32
§iImage: i32
§lParam: LPARAM
§iIndent: i32
§iGroupId: i32
§cColumns: u32
§puColumns: *mut u32
§piColFmt: *mut LIST_VIEW_ITEM_COLUMN_FORMAT_FLAGS
§iGroup: i32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for LVITEMA
impl RefUnwindSafe for LVITEMA
impl !Send for LVITEMA
impl !Sync for LVITEMA
impl Unpin for LVITEMA
impl UnwindSafe for LVITEMA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)