Struct windows_sys::Win32::UI::Controls::NMITEMACTIVATE
#[repr(C)]pub struct NMITEMACTIVATE {
pub hdr: NMHDR,
pub iItem: i32,
pub iSubItem: i32,
pub uNewState: u32,
pub uOldState: u32,
pub uChanged: u32,
pub ptAction: POINT,
pub lParam: LPARAM,
pub uKeyFlags: u32,
}
Fields§
§hdr: NMHDR
§iItem: i32
§iSubItem: i32
§uNewState: u32
§uOldState: u32
§uChanged: u32
§ptAction: POINT
§lParam: LPARAM
§uKeyFlags: u32
Trait Implementations§
§impl Clone for NMITEMACTIVATE
impl Clone for NMITEMACTIVATE
§fn clone(&self) -> NMITEMACTIVATE
fn clone(&self) -> NMITEMACTIVATE
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for NMITEMACTIVATE
Auto Trait Implementations§
impl Freeze for NMITEMACTIVATE
impl RefUnwindSafe for NMITEMACTIVATE
impl !Send for NMITEMACTIVATE
impl !Sync for NMITEMACTIVATE
impl Unpin for NMITEMACTIVATE
impl UnwindSafe for NMITEMACTIVATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)