Struct windows_sys::Win32::UI::Controls::TVITEMA
#[repr(C)]pub struct TVITEMA {
pub mask: TVITEM_MASK,
pub hItem: HTREEITEM,
pub state: TREE_VIEW_ITEM_STATE_FLAGS,
pub stateMask: TREE_VIEW_ITEM_STATE_FLAGS,
pub pszText: PSTR,
pub cchTextMax: i32,
pub iImage: i32,
pub iSelectedImage: i32,
pub cChildren: TVITEMEXW_CHILDREN,
pub lParam: LPARAM,
}
Fields§
§mask: TVITEM_MASK
§hItem: HTREEITEM
§state: TREE_VIEW_ITEM_STATE_FLAGS
§stateMask: TREE_VIEW_ITEM_STATE_FLAGS
§pszText: PSTR
§cchTextMax: i32
§iImage: i32
§iSelectedImage: i32
§cChildren: TVITEMEXW_CHILDREN
§lParam: LPARAM
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TVITEMA
impl RefUnwindSafe for TVITEMA
impl !Send for TVITEMA
impl !Sync for TVITEMA
impl Unpin for TVITEMA
impl UnwindSafe for TVITEMA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)