Struct windows_sys::Win32::UI::Input::KeyboardAndMouse::DEADKEY
#[repr(C)]pub struct DEADKEY {
pub dwBoth: u32,
pub wchComposed: u16,
pub uFlags: u16,
}
Fields§
§dwBoth: u32
§wchComposed: u16
§uFlags: u16
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DEADKEY
impl RefUnwindSafe for DEADKEY
impl Send for DEADKEY
impl Sync for DEADKEY
impl Unpin for DEADKEY
impl UnwindSafe for DEADKEY
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)