Struct TOUCHINPUT
#[repr(C)]pub struct TOUCHINPUT {
pub x: i32,
pub y: i32,
pub hSource: HANDLE,
pub dwID: u32,
pub dwFlags: TOUCHEVENTF_FLAGS,
pub dwMask: TOUCHINPUTMASKF_MASK,
pub dwTime: u32,
pub dwExtraInfo: usize,
pub cxContact: u32,
pub cyContact: u32,
}
Fields§
§x: i32
§y: i32
§hSource: HANDLE
§dwID: u32
§dwFlags: TOUCHEVENTF_FLAGS
§dwMask: TOUCHINPUTMASKF_MASK
§dwTime: u32
§dwExtraInfo: usize
§cxContact: u32
§cyContact: u32
Trait Implementations§
§impl Clone for TOUCHINPUT
impl Clone for TOUCHINPUT
§fn clone(&self) -> TOUCHINPUT
fn clone(&self) -> TOUCHINPUT
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for TOUCHINPUT
Auto Trait Implementations§
impl Freeze for TOUCHINPUT
impl RefUnwindSafe for TOUCHINPUT
impl !Send for TOUCHINPUT
impl !Sync for TOUCHINPUT
impl Unpin for TOUCHINPUT
impl UnwindSafe for TOUCHINPUT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more