Struct windows_sys::Win32::UI::InteractionContext::MANIPULATION_VELOCITY
#[repr(C)]pub struct MANIPULATION_VELOCITY {
pub velocityX: f32,
pub velocityY: f32,
pub velocityExpansion: f32,
pub velocityAngular: f32,
}
Fields§
§velocityX: f32
§velocityY: f32
§velocityExpansion: f32
§velocityAngular: f32
Trait Implementations§
§impl Clone for MANIPULATION_VELOCITY
impl Clone for MANIPULATION_VELOCITY
§fn clone(&self) -> MANIPULATION_VELOCITY
fn clone(&self) -> MANIPULATION_VELOCITY
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for MANIPULATION_VELOCITY
Auto Trait Implementations§
impl Freeze for MANIPULATION_VELOCITY
impl RefUnwindSafe for MANIPULATION_VELOCITY
impl Send for MANIPULATION_VELOCITY
impl Sync for MANIPULATION_VELOCITY
impl Unpin for MANIPULATION_VELOCITY
impl UnwindSafe for MANIPULATION_VELOCITY
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)