Struct windows_sys::Wdk::Graphics::Direct3D::DXGKVGPU_ESCAPE_HEAD
#[repr(C)]pub struct DXGKVGPU_ESCAPE_HEAD {
pub Luid: GPUP_DRIVER_ESCAPE_INPUT,
pub Type: DXGKVGPU_ESCAPE_TYPE,
}
Fields§
§Luid: GPUP_DRIVER_ESCAPE_INPUT
§Type: DXGKVGPU_ESCAPE_TYPE
Trait Implementations§
§impl Clone for DXGKVGPU_ESCAPE_HEAD
impl Clone for DXGKVGPU_ESCAPE_HEAD
§fn clone(&self) -> DXGKVGPU_ESCAPE_HEAD
fn clone(&self) -> DXGKVGPU_ESCAPE_HEAD
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for DXGKVGPU_ESCAPE_HEAD
Auto Trait Implementations§
impl Freeze for DXGKVGPU_ESCAPE_HEAD
impl RefUnwindSafe for DXGKVGPU_ESCAPE_HEAD
impl Send for DXGKVGPU_ESCAPE_HEAD
impl Sync for DXGKVGPU_ESCAPE_HEAD
impl Unpin for DXGKVGPU_ESCAPE_HEAD
impl UnwindSafe for DXGKVGPU_ESCAPE_HEAD
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)