Struct DSBITEMA
#[repr(C)]pub struct DSBITEMA {
pub cbStruct: u32,
pub pszADsPath: PCWSTR,
pub pszClass: PCWSTR,
pub dwMask: u32,
pub dwState: u32,
pub dwStateMask: u32,
pub szDisplayName: [i8; 64],
pub szIconLocation: [i8; 260],
pub iIconResID: i32,
}
Fields§
§cbStruct: u32
§pszADsPath: PCWSTR
§pszClass: PCWSTR
§dwMask: u32
§dwState: u32
§dwStateMask: u32
§szDisplayName: [i8; 64]
§szIconLocation: [i8; 260]
§iIconResID: i32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for DSBITEMA
impl RefUnwindSafe for DSBITEMA
impl !Send for DSBITEMA
impl !Sync for DSBITEMA
impl Unpin for DSBITEMA
impl UnwindSafe for DSBITEMA
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more