Struct windows_sys::Win32::UI::Controls::NMTBSAVE
#[repr(C)]pub struct NMTBSAVE {
pub hdr: NMHDR,
pub pData: *mut u32,
pub pCurrent: *mut u32,
pub cbData: u32,
pub iItem: i32,
pub cButtons: i32,
pub tbButton: TBBUTTON,
}
Fields§
§hdr: NMHDR
§pData: *mut u32
§pCurrent: *mut u32
§cbData: u32
§iItem: i32
§cButtons: i32
§tbButton: TBBUTTON
Trait Implementations§
Auto Trait Implementations§
impl Freeze for NMTBSAVE
impl RefUnwindSafe for NMTBSAVE
impl !Send for NMTBSAVE
impl !Sync for NMTBSAVE
impl Unpin for NMTBSAVE
impl UnwindSafe for NMTBSAVE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)