Struct winit::dpi::LogicalPosition

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pub struct LogicalPosition<P> {
    pub x: P,
    pub y: P,
}
Expand description

A position represented in logical pixels.

The position is stored as floats, so please be careful. Casting floats to integers truncates the fractional part, which can cause noticable issues. To help with that, an Into<(i32, i32)> implementation is provided which does the rounding for you.

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§x: P§y: P

Implementations§

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impl<P> LogicalPosition<P>

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pub const fn new(x: P, y: P) -> Self

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impl<P: Pixel> LogicalPosition<P>

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pub fn from_physical<T: Into<PhysicalPosition<X>>, X: Pixel>( physical: T, scale_factor: f64 ) -> Self

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pub fn to_physical<X: Pixel>(&self, scale_factor: f64) -> PhysicalPosition<X>

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pub fn cast<X: Pixel>(&self) -> LogicalPosition<X>

Trait Implementations§

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impl<P: Clone> Clone for LogicalPosition<P>

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fn clone(&self) -> LogicalPosition<P>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<P: Debug> Debug for LogicalPosition<P>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<P: Default> Default for LogicalPosition<P>

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fn default() -> LogicalPosition<P>

Returns the “default value” for a type. Read more
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impl<'de, P> Deserialize<'de> for LogicalPosition<P>where P: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<P: Pixel, X: Pixel> From<[X; 2]> for LogicalPosition<P>

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fn from([x, y]: [X; 2]) -> LogicalPosition<P>

Converts to this type from the input type.
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impl<P: Pixel, X: Pixel> From<(X, X)> for LogicalPosition<P>

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fn from((x, y): (X, X)) -> LogicalPosition<P>

Converts to this type from the input type.
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impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for [X; 2]

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fn from(p: LogicalPosition<P>) -> [X; 2]

Converts to this type from the input type.
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impl<P: Pixel, X: Pixel> From<LogicalPosition<P>> for (X, X)

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fn from(p: LogicalPosition<P>) -> (X, X)

Converts to this type from the input type.
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impl<P: Pixel> From<LogicalPosition<P>> for Position

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fn from(position: LogicalPosition<P>) -> Position

Converts to this type from the input type.
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impl<P: Hash> Hash for LogicalPosition<P>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<P: PartialEq> PartialEq for LogicalPosition<P>

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fn eq(&self, other: &LogicalPosition<P>) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<P> Serialize for LogicalPosition<P>where P: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<P: Copy> Copy for LogicalPosition<P>

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impl<P: Eq> Eq for LogicalPosition<P>

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impl<P> StructuralEq for LogicalPosition<P>

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impl<P> StructuralPartialEq for LogicalPosition<P>

Auto Trait Implementations§

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impl<P> RefUnwindSafe for LogicalPosition<P>where P: RefUnwindSafe,

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impl<P> Send for LogicalPosition<P>where P: Send,

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impl<P> Sync for LogicalPosition<P>where P: Sync,

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impl<P> Unpin for LogicalPosition<P>where P: Unpin,

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impl<P> UnwindSafe for LogicalPosition<P>where P: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for Twhere T: for<'de> Deserialize<'de>,