pub struct RouteAgentDispatcher<STATE = ()>(/* private fields */)
where
STATE: RouteState;
Expand description
A wrapped dispatcher to the route agent.
A component that owns and instance of this can send messages to the RouteAgent, but not receive them.
Implementations§
Source§impl<STATE> RouteAgentDispatcher<STATE>where
STATE: RouteState,
impl<STATE> RouteAgentDispatcher<STATE>where
STATE: RouteState,
Trait Implementations§
Source§impl<STATE: RouteState> Debug for RouteAgentDispatcher<STATE>
impl<STATE: RouteState> Debug for RouteAgentDispatcher<STATE>
Source§impl<STATE> Default for RouteAgentDispatcher<STATE>where
STATE: RouteState,
impl<STATE> Default for RouteAgentDispatcher<STATE>where
STATE: RouteState,
Source§impl<STATE: RouteState> Deref for RouteAgentDispatcher<STATE>
impl<STATE: RouteState> Deref for RouteAgentDispatcher<STATE>
Source§type Target = Dispatcher<RouteAgent<STATE>>
type Target = Dispatcher<RouteAgent<STATE>>
The resulting type after dereferencing.
Source§impl<T: RouteState> DerefMut for RouteAgentDispatcher<T>
impl<T: RouteState> DerefMut for RouteAgentDispatcher<T>
Auto Trait Implementations§
impl<STATE> Freeze for RouteAgentDispatcher<STATE>
impl<STATE = ()> !RefUnwindSafe for RouteAgentDispatcher<STATE>
impl<STATE = ()> !Send for RouteAgentDispatcher<STATE>
impl<STATE = ()> !Sync for RouteAgentDispatcher<STATE>
impl<STATE> Unpin for RouteAgentDispatcher<STATE>
impl<STATE = ()> !UnwindSafe for RouteAgentDispatcher<STATE>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.