Enum zng_wgt_window::SaveState

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pub enum SaveState {
    Enabled {
        key: Option<ConfigKey>,
        loading_timeout: Duration,
    },
    Disabled,
}
Expand description

Window persistence config.

See the save_state property for more details.

Variants§

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Enabled

Save and restore state.

Fields

§key: Option<ConfigKey>

Config key that identifies the window.

If None a key is generated for the window, using the window_key method.

§loading_timeout: Duration

Maximum time to keep the window in the loading state awaiting for the config to load.

If the config fails to load in this time frame the window is opened in it’s default state.

This is one second by default.

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Disabled

Don’t save nor restore state.

Implementations§

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impl SaveState

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pub fn enabled() -> Self

Default, enabled, no key, delay 1s.

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pub fn window_key(&self, id: WindowId) -> Option<ConfigKey>

Gets the config key used for the window identified by id.

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pub fn loading_timeout(&self) -> Option<Duration>

Get the loading timeout if it is enabled and the duration is greater than zero.

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pub fn is_enabled(&self) -> bool

Returns true if it is enabled.

Trait Implementations§

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impl Clone for SaveState

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fn clone(&self) -> SaveState

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SaveState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SaveState

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fn default() -> Self

Enabled, no key, delay 1s.

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impl<'de> Deserialize<'de> for SaveState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<bool> for SaveState

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fn from(persist: bool) -> Self

Convert true to default config and false to None.

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impl IntoVar<SaveState> for bool

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fn into_var(self) -> Self::Var

Convert true to default config and false to None.

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type Var = LocalVar<SaveState>

Variable type that will wrap the T value. Read more
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fn into_boxed_var(self) -> Box<dyn VarBoxed<T>>
where Self: Sized,

Converts into BoxedVar<T>. Read more
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impl PartialEq for SaveState

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fn eq(&self, other: &SaveState) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for SaveState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl IntoValue<SaveState> for bool

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impl StructuralPartialEq for SaveState

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