Struct wry::application::dpi::LogicalPosition
source · [−]pub struct LogicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in logical pixels.
The position is stored as floats, so please be careful. Casting floats to integers truncates the
fractional part, which can cause noticeable issues. To help with that, an Into<(i32, i32)>
implementation is provided which does the rounding for you.
Fields
x: P
y: P
Implementations
sourceimpl<P> LogicalPosition<P>
impl<P> LogicalPosition<P>
pub const fn new(x: P, y: P) -> LogicalPosition<P>
sourceimpl<P> LogicalPosition<P> where
P: Pixel,
impl<P> LogicalPosition<P> where
P: Pixel,
pub fn from_physical<T, X>(physical: T, scale_factor: f64) -> LogicalPosition<P> where
T: Into<PhysicalPosition<X>>,
X: Pixel,
pub fn to_physical<X>(&self, scale_factor: f64) -> PhysicalPosition<X> where
X: Pixel,
pub fn cast<X>(&self) -> LogicalPosition<X> where
X: Pixel,
Trait Implementations
sourceimpl<P> Clone for LogicalPosition<P> where
P: Clone,
impl<P> Clone for LogicalPosition<P> where
P: Clone,
sourcepub fn clone(&self) -> LogicalPosition<P>
pub fn clone(&self) -> LogicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<P> Debug for LogicalPosition<P> where
P: Debug,
impl<P> Debug for LogicalPosition<P> where
P: Debug,
sourceimpl<P> Default for LogicalPosition<P> where
P: Default,
impl<P> Default for LogicalPosition<P> where
P: Default,
sourcepub fn default() -> LogicalPosition<P>
pub fn default() -> LogicalPosition<P>
Returns the “default value” for a type. Read more
sourceimpl<'de, P> Deserialize<'de> for LogicalPosition<P> where
P: Deserialize<'de>,
impl<'de, P> Deserialize<'de> for LogicalPosition<P> where
P: Deserialize<'de>,
sourcepub fn deserialize<__D>(
__deserializer: __D
) -> Result<LogicalPosition<P>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<LogicalPosition<P>, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl<P, X> From<[X; 2]> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
impl<P, X> From<[X; 2]> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
sourcepub fn from([X; 2]) -> LogicalPosition<P>
pub fn from([X; 2]) -> LogicalPosition<P>
Performs the conversion.
sourceimpl<P, X> From<(X, X)> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
impl<P, X> From<(X, X)> for LogicalPosition<P> where
P: Pixel,
X: Pixel,
sourcepub fn from((X, X)) -> LogicalPosition<P>
pub fn from((X, X)) -> LogicalPosition<P>
Performs the conversion.
sourceimpl<P> From<LogicalPosition<P>> for Position where
P: Pixel,
impl<P> From<LogicalPosition<P>> for Position where
P: Pixel,
sourcepub fn from(position: LogicalPosition<P>) -> Position
pub fn from(position: LogicalPosition<P>) -> Position
Performs the conversion.
sourceimpl<P> Hash for LogicalPosition<P> where
P: Hash,
impl<P> Hash for LogicalPosition<P> where
P: Hash,
sourceimpl<P> PartialEq<LogicalPosition<P>> for LogicalPosition<P> where
P: PartialEq<P>,
impl<P> PartialEq<LogicalPosition<P>> for LogicalPosition<P> where
P: PartialEq<P>,
sourcepub fn eq(&self, other: &LogicalPosition<P>) -> bool
pub fn eq(&self, other: &LogicalPosition<P>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcepub fn ne(&self, other: &LogicalPosition<P>) -> bool
pub fn ne(&self, other: &LogicalPosition<P>) -> bool
This method tests for !=
.
sourceimpl<P> Serialize for LogicalPosition<P> where
P: Serialize,
impl<P> Serialize for LogicalPosition<P> where
P: Serialize,
sourcepub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl<P> Copy for LogicalPosition<P> where
P: Copy,
impl<P> Eq for LogicalPosition<P> where
P: Eq,
impl<P> StructuralEq for LogicalPosition<P>
impl<P> StructuralPartialEq for LogicalPosition<P>
Auto Trait Implementations
impl<P> RefUnwindSafe for LogicalPosition<P> where
P: RefUnwindSafe,
impl<P> Send for LogicalPosition<P> where
P: Send,
impl<P> Sync for LogicalPosition<P> where
P: Sync,
impl<P> Unpin for LogicalPosition<P> where
P: Unpin,
impl<P> UnwindSafe for LogicalPosition<P> where
P: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcepub fn to_owned(&self) -> T
pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
sourcepub fn clone_into(&self, target: &mut T)
pub fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more