Struct cranelift_codegen::binemit::MemoryCodeSink [−][src]
pub struct MemoryCodeSink<'a> {
pub info: CodeInfo,
// some fields omitted
}
Expand description
A CodeSink
that writes binary machine code directly into memory.
A MemoryCodeSink
object should be used when emitting a Cranelift IR function into executable
memory. It writes machine code directly to a raw pointer without any bounds checking, so make
sure to allocate enough memory for the whole function. The number of bytes required is returned
by the Context::compile()
function.
Any relocations in the function are forwarded to the RelocSink
trait object.
Note that MemoryCodeSink
writes multi-byte values in the native byte order of the host. This
is not the right thing to do for cross compilation.
Fields
info: CodeInfo
Information about the generated code and read-only data.
Implementations
Create a new memory code sink that writes a function to the memory pointed to by data
.
Safety
This function is unsafe since MemoryCodeSink
does not perform bounds checking on the
memory buffer, and it can’t guarantee that the data
pointer is valid.
Trait Implementations
Get the current position.
fn reloc_external(
&mut self,
srcloc: SourceLoc,
rel: Reloc,
name: &ExternalName,
addend: Addend
)
fn reloc_external(
&mut self,
srcloc: SourceLoc,
rel: Reloc,
name: &ExternalName,
addend: Addend
)
Add a relocation referencing an external symbol plus the addend at the current offset.
Add trap information for the current offset.
Read-only data output is complete, we’re done.
Add a call site for a call with the given opcode, returning at the current offset.