bevy_magic_light_2d 0.8.1

Experimental dynamic 2D global illumination system for Bevy, based on SDF ray-marching and screen space irradiance cache probes

bevy_magic_light_2d

There is very little structured metadata to build this page from currently. You should check the main library docs, readme, or Cargo.toml in case the author documented the features in them.

This version has 2 feature flags, 3 of them enabled by default.

default

egui (default)