bevy_magic_light_2d 0.8.1

Experimental dynamic 2D global illumination system for Bevy, based on SDF ray-marching and screen space irradiance cache probes
[package]

edition = "2021"

name = "bevy_magic_light_2d"

version = "0.8.1"

description = "Experimental dynamic 2D global illumination system for Bevy, based on SDF ray-marching and screen space irradiance cache probes"

homepage = "https://github.com/zaycev/bevy-magic-light-2d"

repository = "https://github.com/zaycev/bevy-magic-light-2d"

authors = ["Vladimir Zaytsev"]

license-file = "LICENSE"

readme = "README.md"



[features]

default = ["egui"]

egui = ["dep:bevy-inspector-egui"]



[dependencies]

bevy = { version = "0.14.1", default-features = false, features = [

  "bevy_render",

  "bevy_core_pipeline",

  "bevy_winit",

  "bevy_asset",

  "bevy_sprite",

  "bevy_pbr",

  "embedded_watcher",

  "multi_threaded",

] }

bevy-inspector-egui = { version = "0.25.2", optional = true }

log = "0.4.20"

rand = "0.8.5"



[dev-dependencies]

bevy = "0.14.1"



[profile.release]

codegen-units = 1

debug = false

lto = "thin"

opt-level = 3

panic = "abort"



[profile.dev.package."*"]

opt-level = 3

debug = true

incremental = true



[profile.dev]

codegen-units = 16

opt-level = 0

debug = true

incremental = true