egui-wgpu 0.19.0

Bindings for using egui natively using the wgpu library
Documentation
[dependencies.bytemuck]
version = "1.7"

[dependencies.document-features]
optional = true
version = "0.2"

[dependencies.egui]
default-features = false
features = ["bytemuck"]
version = "0.19.0"

[dependencies.pollster]
optional = true
version = "0.2"

[dependencies.tracing]
default-features = false
features = ["std"]
version = "0.1"

[dependencies.type-map]
version = "0.5.0"

[dependencies.wgpu]
version = "0.13"

[dependencies.winit]
optional = true
version = "0.27.2"

[features]
winit = ["dep:pollster", "dep:winit"]

[package]
authors = ["Nils Hasenbanck <nils@hasenbanck.de>", "embotech <opensource@embotech.com>", "Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
categories = ["gui", "game-development"]
description = "Bindings for using egui natively using the wgpu library"
edition = "2021"
homepage = "https://github.com/emilk/egui/tree/master/crates/egui-wgpu"
include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "**/*.wgsl", "Cargo.toml"]
keywords = ["wgpu", "egui", "gui", "gamedev"]
license = "MIT OR Apache-2.0"
name = "egui-wgpu"
readme = "README.md"
repository = "https://github.com/emilk/egui/tree/master/crates/egui-wgpu"
resolver = "2"
rust-version = "1.61"
version = "0.19.0"
[package.metadata.docs.rs]
all-features = true