ncollide_transformation 0.9.0

2 and 3-dimensional collision detection library in Rust: module for transforming a geometric entity to another one by means of approximation/fitting.
Documentation
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[package]
name = "ncollide_transformation"
version = "0.9.0"
authors = ["Sébastien Crozet <developer@crozet.re>"]
description = "2 and 3-dimensional collision detection library in Rust: module for transforming a geometric entity to another one by means of approximation/fitting."
homepage = "http://ncollide.org"
documentation = "http://ncollide.org/rustdoc/ncollide_transformation"
keywords = ["collision", "geometry", "distance", "ray", "convex"]
license = "BSD-3-Clause"
repository = "https://github.com/sebcrozet/ncollide"

[lib]
name = "ncollide_transformation"
path = "lib.rs"
[dependencies.alga]
version = "0.5"

[dependencies.approx]
version = "0.1"

[dependencies.nalgebra]
version = "0.14"

[dependencies.ncollide_geometry]
version = "0.6"

[dependencies.ncollide_math]
version = "0.9"

[dependencies.ncollide_procedural]
version = "0.9"

[dependencies.ncollide_utils]
version = "0.9"

[dependencies.num-traits]
version = "0.1"