pub enum Economy {
Show 19 variants
Agriculture,
Colony,
Service,
Industrial,
Refinery,
Extraction,
HighTech,
Military,
PrivateEnterprise,
Tourism,
Engineer,
Terraforming,
Rescue,
Damaged,
Repair,
Prison,
Undefined,
None,
Unknown(String),
}
Expand description
A type of economy that can be related to a system or station.
Variants§
Agriculture
Colony
Service
Industrial
Refinery
Extraction
HighTech
Military
PrivateEnterprise
Tourism
Engineer
Terraforming
Rescue
Damaged
Repair
Prison
Undefined
None
Unknown(String)
Available on crate feature
allow-unknown
only.Trait Implementations§
Source§impl<'de> Deserialize<'de> for Economy
impl<'de> Deserialize<'de> for Economy
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl StructuralPartialEq for Economy
Auto Trait Implementations§
impl Freeze for Economy
impl RefUnwindSafe for Economy
impl Send for Economy
impl Sync for Economy
impl Unpin for Economy
impl UnwindSafe for Economy
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more