Module civilization

Source
Expand description

This module contains models for things that have to do with civilisation and populated systems. Things like the different superpowers or economies.

Structs§

Conflict
Information about a current conflict or war in a system.
ConflictFaction
Information about the participating faction in a conflict.
Faction
FactionActiveState
LocationInfo
Shared model for information about a given location.
ThargoidWar

Enums§

ConflictWarType
The kind of conflict.
Crime
The kind of crime that can be committed.
Economy
A type of economy that can be related to a system or station.
Engineer
Names of the engineers that are available in the game.
EngineerError
FactionHappiness
FactionState
The state a faction can be in. The primary faction for a system also dictates the state of the system as a whole.
Government
The type of government.
Superpower
SystemSecurity
The level of security present in a system which controls how much security force is present in the system.
ThargoidWarState