Expand description
This module contains models for things that have to do with civilisation and populated systems. Things like the different superpowers or economies.
Structs§
- Conflict
- Information about a current conflict or war in a system.
- Conflict
Faction - Information about the participating faction in a conflict.
- Faction
- Faction
Active State - Location
Info - Shared model for information about a given location.
- Thargoid
War
Enums§
- Conflict
WarType - The kind of conflict.
- Crime
- The kind of crime that can be committed.
- Economy
- A type of economy that can be related to a system or station.
- Engineer
- Names of the engineers that are available in the game.
- Engineer
Error - Faction
Happiness - Faction
State - The state a faction can be in. The primary faction for a system also dictates the state of the system as a whole.
- Government
- The type of government.
- Superpower
- System
Security - The level of security present in a system which controls how much security force is present in the system.
- Thargoid
WarState