pub struct MissionRedirectedEvent {
pub mission_id: u64,
pub name: MissionType,
pub localised_name: Option<String>,
pub new_destination_station: String,
pub new_destination_system: String,
pub old_destination_station: String,
pub old_destination_system: String,
}
Fields§
§mission_id: u64
§name: MissionType
§localised_name: Option<String>
§new_destination_station: String
§new_destination_system: String
§old_destination_station: String
§old_destination_system: String
Trait Implementations§
Source§impl Clone for MissionRedirectedEvent
impl Clone for MissionRedirectedEvent
Source§fn clone(&self) -> MissionRedirectedEvent
fn clone(&self) -> MissionRedirectedEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for MissionRedirectedEvent
impl Debug for MissionRedirectedEvent
Source§impl<'de> Deserialize<'de> for MissionRedirectedEvent
impl<'de> Deserialize<'de> for MissionRedirectedEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for MissionRedirectedEvent
impl PartialEq for MissionRedirectedEvent
Source§impl Serialize for MissionRedirectedEvent
impl Serialize for MissionRedirectedEvent
impl StructuralPartialEq for MissionRedirectedEvent
Auto Trait Implementations§
impl Freeze for MissionRedirectedEvent
impl RefUnwindSafe for MissionRedirectedEvent
impl Send for MissionRedirectedEvent
impl Sync for MissionRedirectedEvent
impl Unpin for MissionRedirectedEvent
impl UnwindSafe for MissionRedirectedEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more