pub struct PowerplayLeaveEvent {
pub power: String,
}
Fields§
§power: String
Trait Implementations§
Source§impl Clone for PowerplayLeaveEvent
impl Clone for PowerplayLeaveEvent
Source§fn clone(&self) -> PowerplayLeaveEvent
fn clone(&self) -> PowerplayLeaveEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PowerplayLeaveEvent
impl Debug for PowerplayLeaveEvent
Source§impl<'de> Deserialize<'de> for PowerplayLeaveEvent
impl<'de> Deserialize<'de> for PowerplayLeaveEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PowerplayLeaveEvent
impl PartialEq for PowerplayLeaveEvent
Source§impl Serialize for PowerplayLeaveEvent
impl Serialize for PowerplayLeaveEvent
impl StructuralPartialEq for PowerplayLeaveEvent
Auto Trait Implementations§
impl Freeze for PowerplayLeaveEvent
impl RefUnwindSafe for PowerplayLeaveEvent
impl Send for PowerplayLeaveEvent
impl Sync for PowerplayLeaveEvent
impl Unpin for PowerplayLeaveEvent
impl UnwindSafe for PowerplayLeaveEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more