Constant gpu_allocator::d3d12::winapi_d3d12::D3D12_SRV_DIMENSION_TEXTURE1D
source ยท pub const D3D12_SRV_DIMENSION_TEXTURE1D: u32 = 2; // 2u32
pub const D3D12_SRV_DIMENSION_TEXTURE1D: u32 = 2; // 2u32