Struct gpu_allocator::d3d12::winapi_d3d12::ID3D12DeviceChild
source · #[repr(C)]pub struct ID3D12DeviceChild {
pub lpVtbl: *const ID3D12DeviceChildVtbl,
}
Fields§
§lpVtbl: *const ID3D12DeviceChildVtbl
Implementations§
Methods from Deref<Target = ID3D12Object>§
pub unsafe fn GetPrivateData( &self, guid: *const GUID, pDataSize: *mut u32, pData: *mut c_void, ) -> i32
pub unsafe fn SetPrivateData( &self, guid: *const GUID, DataSize: u32, pData: *const c_void, ) -> i32
pub unsafe fn SetPrivateDataInterface( &self, guid: *const GUID, pData: *const IUnknown, ) -> i32
pub unsafe fn SetName(&self, Name: *const u16) -> i32
Methods from Deref<Target = IUnknown>§
pub unsafe fn QueryInterface( &self, riid: *const GUID, ppvObject: *mut *mut c_void, ) -> i32
pub unsafe fn AddRef(&self) -> u32
pub unsafe fn Release(&self) -> u32
Trait Implementations§
source§impl Deref for ID3D12DeviceChild
impl Deref for ID3D12DeviceChild
§type Target = ID3D12Object
type Target = ID3D12Object
The resulting type after dereferencing.
source§fn deref(&self) -> &ID3D12Object
fn deref(&self) -> &ID3D12Object
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID3D12DeviceChild
impl RefUnwindSafe for ID3D12DeviceChild
impl !Send for ID3D12DeviceChild
impl !Sync for ID3D12DeviceChild
impl Unpin for ID3D12DeviceChild
impl UnwindSafe for ID3D12DeviceChild
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more