#[repr(C)]pub struct BasicBorderRectangle {
pub background: Property<Brush>,
pub border_width: Property<LogicalLength>,
pub border_radius: Property<LogicalLength>,
pub border_color: Property<Brush>,
pub cached_rendering_data: CachedRenderingData,
}
Expand description
The implementation of the BasicBorderRectangle
element
Fields§
§background: Property<Brush>
§border_width: Property<LogicalLength>
§border_radius: Property<LogicalLength>
§border_color: Property<Brush>
§cached_rendering_data: CachedRenderingData
Implementations§
Source§impl BasicBorderRectangle
impl BasicBorderRectangle
Sourcepub const FIELD_OFFSETS: BasicBorderRectangleFieldsOffsets
pub const FIELD_OFFSETS: BasicBorderRectangleFieldsOffsets
Return a struct containing the offset of for the fields of this struct
Source§impl BasicBorderRectangle
impl BasicBorderRectangle
pub fn background(self: Pin<&Self>) -> Brush
pub fn border_width(self: Pin<&Self>) -> LogicalLength
pub fn border_radius(self: Pin<&Self>) -> LogicalLength
pub fn border_color(self: Pin<&Self>) -> Brush
Trait Implementations§
Source§impl Default for BasicBorderRectangle
impl Default for BasicBorderRectangle
Source§fn default() -> BasicBorderRectangle
fn default() -> BasicBorderRectangle
Returns the “default value” for a type. Read more
Source§impl HasStaticVTable<ItemVTable> for BasicBorderRectangle
impl HasStaticVTable<ItemVTable> for BasicBorderRectangle
Source§fn static_vtable() -> &'static ItemVTable
fn static_vtable() -> &'static ItemVTable
Safety: must be a valid VTable for Self
Source§impl Item for BasicBorderRectangle
impl Item for BasicBorderRectangle
Source§fn init(self: Pin<&Self>, _self_rc: &ItemRc)
fn init(self: Pin<&Self>, _self_rc: &ItemRc)
This function is called by the run-time after the memory for the item
has been allocated and initialized. It will be called before any user specified
bindings are set.
Source§fn layout_info(
self: Pin<&Self>,
_orientation: Orientation,
_window_adapter: &Rc<dyn WindowAdapter>,
) -> LayoutInfo
fn layout_info( self: Pin<&Self>, _orientation: Orientation, _window_adapter: &Rc<dyn WindowAdapter>, ) -> LayoutInfo
We would need max/min/preferred size, and all layout info
Source§fn input_event_filter_before_children(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventFilterResult
fn input_event_filter_before_children( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventFilterResult
Event handler for mouse and touch event. This function is called before being called on children.
Then, depending on the return value, it is called for the children, and their children, then
Self::input_event
is called on the children, and finally Self::input_event
is called
on this item again.Source§fn input_event(
self: Pin<&Self>,
_: MouseEvent,
_window_adapter: &Rc<dyn WindowAdapter>,
_self_rc: &ItemRc,
) -> InputEventResult
fn input_event( self: Pin<&Self>, _: MouseEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> InputEventResult
Handle input event for mouse and touch event
fn key_event( self: Pin<&Self>, _: &KeyEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> KeyEventResult
fn focus_event( self: Pin<&Self>, _: &FocusEvent, _window_adapter: &Rc<dyn WindowAdapter>, _self_rc: &ItemRc, ) -> FocusEventResult
fn render( self: Pin<&Self>, backend: &mut &'_ mut dyn ItemRenderer, self_rc: &ItemRc, size: LogicalSize, ) -> RenderingResult
Source§impl ItemConsts for BasicBorderRectangle
impl ItemConsts for BasicBorderRectangle
Source§const cached_rendering_data_offset: FieldOffset<BasicBorderRectangle, CachedRenderingData>
const cached_rendering_data_offset: FieldOffset<BasicBorderRectangle, CachedRenderingData>
offset in bytes from the *const ItemImpl.
isize::MAX means None
Source§impl RenderBorderRectangle for BasicBorderRectangle
impl RenderBorderRectangle for BasicBorderRectangle
fn background(self: Pin<&Self>) -> Brush
fn border_width(self: Pin<&Self>) -> LogicalLength
fn border_radius(self: Pin<&Self>) -> LogicalBorderRadius
fn border_color(self: Pin<&Self>) -> Brush
impl<'__dummy_lifetime> Unpin for BasicBorderRectanglewhere
__MustNotImplUnpin<'__dummy_lifetime>: Unpin,
Auto Trait Implementations§
impl !Freeze for BasicBorderRectangle
impl !RefUnwindSafe for BasicBorderRectangle
impl Send for BasicBorderRectangle
impl !Sync for BasicBorderRectangle
impl UnwindSafe for BasicBorderRectangle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more