Struct imgui_sys::ImDrawList

source ·
#[repr(C)]
pub struct ImDrawList {
Show 15 fields pub CmdBuffer: ImVector_ImDrawCmd, pub IdxBuffer: ImVector_ImDrawIdx, pub VtxBuffer: ImVector_ImDrawVert, pub Flags: ImDrawListFlags, pub _VtxCurrentIdx: c_uint, pub _Data: *mut ImDrawListSharedData, pub _OwnerName: *const c_char, pub _VtxWritePtr: *mut ImDrawVert, pub _IdxWritePtr: *mut ImDrawIdx, pub _ClipRectStack: ImVector_ImVec4, pub _TextureIdStack: ImVector_ImTextureID, pub _Path: ImVector_ImVec2, pub _CmdHeader: ImDrawCmdHeader, pub _Splitter: ImDrawListSplitter, pub _FringeScale: f32,
}

Fields§

§CmdBuffer: ImVector_ImDrawCmd§IdxBuffer: ImVector_ImDrawIdx§VtxBuffer: ImVector_ImDrawVert§Flags: ImDrawListFlags§_VtxCurrentIdx: c_uint§_Data: *mut ImDrawListSharedData§_OwnerName: *const c_char§_VtxWritePtr: *mut ImDrawVert§_IdxWritePtr: *mut ImDrawIdx§_ClipRectStack: ImVector_ImVec4§_TextureIdStack: ImVector_ImTextureID§_Path: ImVector_ImVec2§_CmdHeader: ImDrawCmdHeader§_Splitter: ImDrawListSplitter§_FringeScale: f32

Trait Implementations§

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This method tests for self and other values to be equal, and is used by ==.
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