lance_encoding::repdef

Struct RepDefUnraveler

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pub struct RepDefUnraveler { /* private fields */ }
Expand description

Starts with serialized repetition and definition levels and unravels them into validity buffers and offsets buffers

This is used during decoding to create the necessary arrow structures

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impl RepDefUnraveler

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pub fn new( rep_levels: Option<LevelBuffer>, def_levels: Option<LevelBuffer>, def_meaning: Arc<[DefinitionInterpretation]>, ) -> Self

Creates a new unraveler from serialized repetition and definition information

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pub fn is_all_valid(&self) -> bool

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pub fn max_lists(&self) -> usize

If the current level is a repetition layer then this returns the number of lists at this level.

This is not valid to call when the current level is a struct/primitive layer because in some cases there may be no rep or def information to know this.

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pub fn unravel_offsets<T: ArrowNativeType>( &mut self, offsets: &mut Vec<T>, validity: Option<&mut BooleanBufferBuilder>, ) -> Result<()>

Unravels a layer of offsets from the unraveler into the given offset width

When decoding a list the caller should first unravel the offsets and then unravel the validity (this is the opposite order used during encoding)

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pub fn skip_validity(&mut self)

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pub fn unravel_validity(&mut self, validity: &mut BooleanBufferBuilder)

Unravels a layer of validity from the definition levels

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impl Debug for RepDefUnraveler

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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