leafwing_input_manager::user_input::mouse

Struct MouseMoveAxis

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pub struct MouseMoveAxis {
    pub axis: DualAxisType,
    /* private fields */
}
Expand description

Relative changes in position of mouse movement on a single axis (X or Y).

§Value Processing

You can customize how the values are processed using a pipeline of processors. See WithAxisProcessingPipelineExt for details.

use bevy::prelude::*;
use bevy::input::InputPlugin;
use leafwing_input_manager::plugin::{AccumulatorPlugin, CentralInputStorePlugin};
use leafwing_input_manager::prelude::*;
use leafwing_input_manager::user_input::testing_utils::FetchUserInput;

let mut app = App::new();
app.add_plugins((InputPlugin, AccumulatorPlugin, CentralInputStorePlugin));

// Y-axis movement
let input = MouseMoveAxis::Y;

// Movement on the chosen axis activates the input
MouseMoveAxis::Y.set_value(app.world_mut(), 1.0);
app.update();
assert_eq!(app.read_axis_value(input), 1.0);

// You can configure a processing pipeline (e.g., doubling the value)
let doubled = MouseMoveAxis::Y.sensitivity(2.0);
assert_eq!(app.read_axis_value(doubled), 2.0);

Fields§

§axis: DualAxisType

The specified axis that this input tracks.

Implementations§

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impl MouseMoveAxis

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pub const X: Self = _

Movement on the X-axis. No processing is applied to raw data from the mouse.

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pub const Y: Self = _

Movement on the Y-axis. No processing is applied to raw data from the mouse.

Trait Implementations§

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impl Axislike for MouseMoveAxis

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fn value(&self, input_store: &CentralInputStore, _gamepad: Gamepad) -> f32

Retrieves the amount of the mouse movement along the specified axis after processing by the associated processors.

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fn set_value(&self, world: &mut World, value: f32)

Sends a MouseMotion event along the appropriate axis with the specified value.

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fn set_value_as_gamepad( &self, world: &mut World, value: f32, _gamepad: Option<Gamepad>, )

Simulate an axis-like input, pretending to be the provided Gamepad. Read more
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impl Clone for MouseMoveAxis

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fn clone(&self) -> MouseMoveAxis

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MouseMoveAxis

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for MouseMoveAxis

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl FromReflect for MouseMoveAxis
where Self: Any + Send + Sync, DualAxisType: FromReflect + TypePath + RegisterForReflection, Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,

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fn from_reflect(reflect: &dyn Reflect) -> Option<Self>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetTypeRegistration for MouseMoveAxis
where Self: Any + Send + Sync, DualAxisType: FromReflect + TypePath + RegisterForReflection, Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl Hash for MouseMoveAxis

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for MouseMoveAxis

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fn eq(&self, other: &MouseMoveAxis) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Reflect for MouseMoveAxis
where Self: Any + Send + Sync, DualAxisType: FromReflect + TypePath + RegisterForReflection, Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<Self>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &dyn Any

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut dyn Any

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &dyn Reflect

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut dyn Reflect

Casts this type to a mutable reflected value.
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn try_apply(&mut self, value: &dyn Reflect) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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Returns an immutable enumeration of “kinds” of type. Read more
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Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Self>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl<'de> RegisterTypeTag<'de, dyn Axislike> for MouseMoveAxis

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fn register_typetag(registry: &mut InfallibleMapRegistry<dyn Axislike>)

Registers the specified type tag into the InfallibleMapRegistry.
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impl Serialize for MouseMoveAxis

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Struct for MouseMoveAxis
where Self: Any + Send + Sync, DualAxisType: FromReflect + TypePath + RegisterForReflection, Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,

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fn field(&self, name: &str) -> Option<&dyn Reflect>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&dyn Reflect>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for MouseMoveAxis
where Self: Any + Send + Sync,

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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Returns a short, pretty-print enabled path to the type. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for MouseMoveAxis
where Self: Any + Send + Sync, DualAxisType: FromReflect + TypePath + RegisterForReflection, Vec<AxisProcessor>: FromReflect + TypePath + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl UserInput for MouseMoveAxis

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fn kind(&self) -> InputControlKind

MouseMoveAxis acts as an axis input.

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fn decompose(&self) -> BasicInputs

MouseMoveAxis represents a composition of two MouseMoveDirections.

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impl WithAxisProcessingPipelineExt for MouseMoveAxis

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fn reset_processing_pipeline(self) -> Self

Resets the processing pipeline, removing any currently applied processors.
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fn replace_processing_pipeline( self, processors: impl IntoIterator<Item = AxisProcessor>, ) -> Self

Replaces the current processing pipeline with the given AxisProcessors.
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fn with_processor(self, processor: impl Into<AxisProcessor>) -> Self

Appends the given AxisProcessor as the next processing step.
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fn digital(self) -> Self

Appends an AxisProcessor::Digital processor as the next processing step, similar to f32::signum but returning 0.0 for zero values.
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fn inverted(self) -> Self

Appends an AxisProcessor::Inverted processor as the next processing step, flipping the sign of values on the axis.
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fn sensitivity(self, sensitivity: f32) -> Self

Appends an AxisProcessor::Sensitivity processor as the next processing step, multiplying values on the axis with the given sensitivity factor.
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fn with_bounds(self, min: f32, max: f32) -> Self

Appends an AxisBounds processor as the next processing step, restricting values within the range [min, max] on the axis.
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fn with_bounds_symmetric(self, threshold: f32) -> Self

Appends an AxisBounds processor as the next processing step, restricting values within the range [-threshold, threshold].
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fn at_least(self, min: f32) -> Self

Appends an AxisBounds processor as the next processing step, restricting values to a minimum value.
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fn at_most(self, max: f32) -> Self

Appends an AxisBounds processor as the next processing step, restricting values to a maximum value.
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fn with_deadzone(self, negative_max: f32, positive_min: f32) -> Self

Appends an AxisDeadZone processor as the next processing step, excluding values within the dead zone range [negative_max, positive_min] on the axis, treating them as zeros, then normalizing non-excluded input values into the “live zone”, the remaining range within the AxisBounds::magnitude(1.0) after dead zone exclusion. Read more
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fn with_deadzone_symmetric(self, threshold: f32) -> Self

Appends an AxisDeadZone processor as the next processing step, excluding values within the dead zone range [-threshold, threshold] on the axis, treating them as zeros, then normalizing non-excluded input values into the “live zone”, the remaining range within the AxisBounds::magnitude(1.0) after dead zone exclusion. Read more
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fn only_positive(self, positive_min: f32) -> Self

Appends an AxisDeadZone processor as the next processing step, only passing positive values that greater than positive_min and then normalizing them into the “live zone” range [positive_min, 1.0]. Read more
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fn only_negative(self, negative_max: f32) -> Self

Appends an AxisDeadZone processor as the next processing step, only passing negative values that less than negative_max and then normalizing them into the “live zone” range [-1.0, negative_max]. Read more
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fn with_deadzone_unscaled(self, negative_max: f32, positive_min: f32) -> Self

Appends an AxisExclusion processor as the next processing step, ignoring values within the dead zone range [negative_max, positive_min] on the axis, treating them as zeros. Read more
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fn with_deadzone_symmetric_unscaled(self, threshold: f32) -> Self

Appends an AxisExclusion processor as the next processing step, ignoring values within the dead zone range [-threshold, threshold] on the axis, treating them as zeros. Read more
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fn only_positive_unscaled(self, positive_min: f32) -> Self

Appends an AxisExclusion processor as the next processing step, only passing positive values that greater than positive_min. Read more
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fn only_negative_unscaled(self, negative_max: f32) -> Self

Appends an AxisExclusion processor as the next processing step, only passing negative values that less than negative_max. Read more
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impl Eq for MouseMoveAxis

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impl StructuralPartialEq for MouseMoveAxis

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