Enum objc2_encode::Encoding
source · #[non_exhaustive]pub enum Encoding {
Show 31 variants
Char,
Short,
Int,
Long,
LongLong,
UChar,
UShort,
UInt,
ULong,
ULongLong,
Float,
Double,
LongDouble,
FloatComplex,
DoubleComplex,
LongDoubleComplex,
Bool,
Void,
String,
Object,
Block,
Class,
Sel,
Unknown,
BitField(u8, Option<&'static (u64, Encoding)>),
Pointer(&'static Encoding),
Atomic(&'static Encoding),
Array(u64, &'static Encoding),
Struct(&'static str, &'static [Encoding]),
Union(&'static str, &'static [Encoding]),
None,
}
Expand description
An Objective-C type-encoding.
Can be retrieved in Objective-C for a type T
using the @encode(T)
directive.
NSLog(@"Encoding of NSException: %s", @encode(NSException));
The Display
implementation converts the Encoding
into its string representation, that the the @encode
directive would
return. This can be used conveniently through the to_string
method:
use objc2_encode::Encoding;
assert_eq!(Encoding::Int.to_string(), "i");
For more information on the string value of an encoding, see Apple’s documentation.
§Examples
Comparing an encoding to a string from the Objective-C runtime:
use objc2_encode::Encoding;
assert!(Encoding::Array(10, &Encoding::FloatComplex).equivalent_to_str("[10jf]"));
Variants (Non-exhaustive)§
This enum is marked as non-exhaustive
Char
A C char
. Corresponds to the "c"
code.
Short
A C short
. Corresponds to the "s"
code.
Int
A C int
. Corresponds to the "i"
code.
Long
A C long
. Corresponds to the "l"
code.
This is treated as a 32-bit quantity in 64-bit programs, see
Encoding::C_LONG
.
LongLong
A C long long
. Corresponds to the "q"
code.
UChar
A C unsigned char
. Corresponds to the "C"
code.
UShort
A C unsigned short
. Corresponds to the "S"
code.
UInt
A C unsigned int
. Corresponds to the "I"
code.
ULong
A C unsigned long
. Corresponds to the "L"
code.
See Encoding::C_ULONG
.
ULongLong
A C unsigned long long
. Corresponds to the "Q"
code.
Float
A C float
. Corresponds to the "f"
code.
Double
A C double
. Corresponds to the "d"
code.
LongDouble
A C long double
. Corresponds to the "D"
code.
FloatComplex
A C float _Complex
. Corresponds to the "j" "f"
code.
DoubleComplex
A C _Complex
or double _Complex
. Corresponds to the "j" "d"
code.
LongDoubleComplex
A C long double _Complex
. Corresponds to the "j" "D"
code.
Bool
A C++ bool
/ C99 _Bool
. Corresponds to the "B"
code.
Void
A C void
. Corresponds to the "v"
code.
String
A C char *
. Corresponds to the "*"
code.
Object
An Objective-C object (id
). Corresponds to the "@"
code.
Some compilers may choose to store the name of the class in instance
variables and properties as "@" class_name
, see Extended Type Info
in Objective-C (note that this does not include generics).
Such class names are currently ignored by objc2-encode
.
Block
An Objective-C block. Corresponds to the "@" "?"
code.
Class
An Objective-C class (Class
). Corresponds to the "#"
code.
Sel
An Objective-C selector (SEL
). Corresponds to the ":"
code.
Unknown
An unknown type. Corresponds to the "?"
code.
This is usually used to encode functions.
BitField(u8, Option<&'static (u64, Encoding)>)
A bitfield with the given number of bits, and the given type.
Corresponds to the "b" size
code.
On GNUStep, this uses the "b" offset type size
code, so this
contains an Option
that should be set for that. Only integral types
are possible for the type.
A BitField(_, Some(_))
and a BitField(_, None)
do not compare
equal; instead, you should set the bitfield correctly depending on the
target platform.
Pointer(&'static Encoding)
A pointer to the given type.
Corresponds to the "^" type
code.
Atomic(&'static Encoding)
A C11 _Atomic
type.
Corresponds to the "A" type
code. Not all encodings are possible in
this.
Array(u64, &'static Encoding)
An array with the given length and type.
Corresponds to the "[" length type "]"
code.
Struct(&'static str, &'static [Encoding])
A struct with the given name and fields.
The order of the fields must match the order of the order in this.
It is not uncommon for the name to be "?"
.
Corresponds to the "{" name "=" fields... "}"
code.
Note that the =
may be omitted in some situations; this is
considered equal to the case where there are no fields.
Union(&'static str, &'static [Encoding])
A union with the given name and members.
The order of the members must match the order of the order in this.
Corresponds to the "(" name "=" members... ")"
code.
Note that the =
may be omitted in some situations; this is
considered equal to the case where there are no members.
None
The type does not have an Objective-C encoding.
This is usually only used on types where Clang fails to generate the
Objective-C encoding, like SIMD types marked with
__attribute__((__ext_vector_type__(1)))
.
Implementations§
source§impl Encoding
impl Encoding
sourcepub const C_LONG: Self = _
pub const C_LONG: Self = _
The encoding of c_long
on the current
target.
Ideally the encoding of long
would be the same as int
when it’s 32
bits wide and the same as long long
when it is 64 bits wide; then
c_long::ENCODING
would just work.
Unfortunately, long
have a different encoding than int
when it is
32 bits wide; the l
encoding.
sourcepub const C_ULONG: Self = _
pub const C_ULONG: Self = _
The encoding of c_ulong
on the current
target.
See Encoding::C_LONG
for explanation.
sourcepub fn equivalent_to(&self, other: &Self) -> bool
pub fn equivalent_to(&self, other: &Self) -> bool
Check if one encoding is equivalent to another.
Currently, equivalence testing mostly requires that the encodings are equal, except for:
- Any leading qualifiers that the encoding may have.
- Structs or unions behind multiple pointers are considered equivalent, since Objective-C compilers strip this information to avoid unnecessary nesting.
- Structs or unions with no fields/members are considered to represent “opqaue” types, and will therefore be equivalent to all other structs / unions.
The comparison may be changed in the future to e.g. ignore struct names or similar changes that may be required because of limitations in Objective-C compiler implementations.
For example, you should not rely on two equivalent encodings to have the same size or ABI - that is provided on a best-effort basis.
sourcepub fn equivalent_to_str(&self, s: &str) -> bool
pub fn equivalent_to_str(&self, s: &str) -> bool
Check if an encoding is equivalent to the given string representation.
See Encoding::equivalent_to
for details about the meaning of
“equivalence”.
sourcepub fn equivalent_to_box(&self, other: &EncodingBox) -> bool
pub fn equivalent_to_box(&self, other: &EncodingBox) -> bool
Check if an encoding is equivalent to a boxed encoding.
See Encoding::equivalent_to
for details about the meaning of
“equivalence”.
Trait Implementations§
source§impl Display for Encoding
impl Display for Encoding
Formats this Encoding
in a similar way that the @encode
directive
would ordinarily do.
You should not rely on the output of this to be stable across versions. It may change if found to be required to be compatible with exisiting Objective-C compilers.
source§impl PartialEq<Encoding> for EncodingBox
impl PartialEq<Encoding> for EncodingBox
source§impl PartialEq<EncodingBox> for Encoding
impl PartialEq<EncodingBox> for Encoding
source§fn eq(&self, other: &EncodingBox) -> bool
fn eq(&self, other: &EncodingBox) -> bool
self
and other
values to be equal, and is used
by ==
.