[−][src]Trait rustc_ap_graphviz::Labeller
Each instance of a type that implements Label<C>
maps to a
unique identifier with respect to C
, which is used to identify
it in the generated .dot file. They can also provide more
elaborate (and non-unique) label text that is used in the graphviz
rendered output.
The graph instance is responsible for providing the DOT compatible
identifiers for the nodes and (optionally) rendered labels for the nodes and
edges, as well as an identifier for the graph itself.
Associated Types
Loading content...Required methods
fn graph_id(&'a self) -> Id<'a>
Must return a DOT compatible identifier naming the graph.
fn node_id(&'a self, n: &Self::Node) -> Id<'a>
Maps n
to a unique identifier with respect to self
. The
implementor is responsible for ensuring that the returned name
is a valid DOT identifier.
Provided methods
fn node_shape(&'a self, _node: &Self::Node) -> Option<LabelText<'a>>
Maps n
to one of the graphviz shape
names. If None
is returned, no shape
attribute is specified.
fn node_label(&'a self, n: &Self::Node) -> LabelText<'a>
Maps n
to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is just the output from node_id
.
fn edge_label(&'a self, _e: &Self::Edge) -> LabelText<'a>
Maps e
to a label that will be used in the rendered output.
The label need not be unique, and may be the empty string; the
default is in fact the empty string.
fn node_style(&'a self, _n: &Self::Node) -> Style
Maps n
to a style that will be used in the rendered output.
fn edge_style(&'a self, _e: &Self::Edge) -> Style
Maps e
to a style that will be used in the rendered output.