Struct HierarchySystem

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pub struct HierarchySystem<P> { /* private fields */ }
Expand description

System for maintaining a Hierarchy resource.

§Type parameters:

  • P: Component type that provides Parent links for the maintained Hierarchy

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impl<P> HierarchySystem<P>
where P: Component + Parent + Send + Sync + 'static, P::Storage: Tracked,

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pub fn new(world: &mut World) -> Self

Examples found in repository?
examples/sort.rs (line 25)
21fn main() {
22    let mut world = World::new();
23    let mut dispatcher = DispatcherBuilder::new()
24        .with(
25            HierarchySystem::<Parent>::new(&mut world),
26            "hierarchy_system",
27            &[],
28        )
29        .build();
30    dispatcher.setup(&mut world);
31
32    let _e0 = world.create_entity().build();
33    let e1 = world.create_entity().build();
34    let e2 = world.create_entity().build();
35    let e3 = world.create_entity().build();
36    let e4 = world.create_entity().build();
37    let e5 = world.create_entity().build();
38    let _e6 = world.create_entity().build();
39    let _e7 = world.create_entity().build();
40    let _e8 = world.create_entity().build();
41    let _e9 = world.create_entity().build();
42
43    {
44        let mut parents = world.write_storage::<Parent>();
45        parents.insert(e1, Parent { entity: e5 }).unwrap();
46        parents.insert(e3, Parent { entity: e1 }).unwrap();
47        parents.insert(e4, Parent { entity: e5 }).unwrap();
48        parents.insert(e5, Parent { entity: e2 }).unwrap();
49    }
50
51    dispatcher.dispatch(&mut world);
52
53    {
54        let parents = world.read_storage::<Parent>();
55        for entity in world.read_resource::<Hierarchy<Parent>>().all() {
56            let formatted = parents
57                .get(*entity)
58                .map(|parent| format!("{:?}", parent.entity))
59                .unwrap_or(format!("None"));
60            println!("{:?}: {}", entity, formatted);
61        }
62    }
63}

Trait Implementations§

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impl<'a, P> System<'a> for HierarchySystem<P>
where P: Component + Parent + Send + Sync + 'static, P::Storage: Tracked,

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type SystemData = (ParentData<'a, P>, Write<'a, Hierarchy<P>, PanicHandler>)

The resource bundle required to execute this system. Read more
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fn run(&mut self, (data, hierarchy): Self::SystemData)

Executes the system with the required system data.
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fn running_time(&self) -> RunningTime

Returns a hint how long the system needs for running. This is used to optimize the way they’re executed (might allow more parallelization). Read more
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fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>

Return the accessor from the SystemData.
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fn setup(&mut self, world: &mut World)

Sets up the World using Self::SystemData::setup.
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fn dispose(self, world: &mut World)
where Self: Sized,

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources.

Auto Trait Implementations§

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impl<P> Freeze for HierarchySystem<P>

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impl<P> RefUnwindSafe for HierarchySystem<P>
where P: RefUnwindSafe,

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impl<P> Send for HierarchySystem<P>
where P: Send,

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impl<P> Sync for HierarchySystem<P>
where P: Sync,

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impl<P> Unpin for HierarchySystem<P>
where P: Unpin,

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impl<P> UnwindSafe for HierarchySystem<P>
where P: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Any for T
where T: Any,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<'a, T> RunNow<'a> for T
where T: System<'a>,

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fn run_now(&mut self, world: &'a World)

Runs the system now. Read more
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fn setup(&mut self, world: &mut World)

Sets up World for a later call to run_now.
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fn dispose(self: Box<T>, world: &mut World)

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources.
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impl<'a, T> RunWithPool<'a> for T
where T: System<'a>,

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fn setup(&mut self, world: &mut World)

Sets up World for a later call to run.
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fn run(&mut self, world: &'a World, _: &ThreadPool)

Runs the system/group of systems. Possibly in parallel depending on how the structure is set up. Read more
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fn reads(&self, reads: &mut Vec<ResourceId>)

Accumulates the necessary read/shared resources from the systems in this group.
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fn writes(&self, writes: &mut Vec<ResourceId>)

Accumulates the necessary write/exclusive resources from the systems in this group.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Event for T
where T: Send + Sync + 'static,

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impl<T> Resource for T
where T: Any + Send + Sync,