pub struct EventPlayerPropertiesChanged {
pub player_id: PlayerId,
pub properties: Vec<PlayerProperty>,
}
Expand description
This can be called multiple times, and can be used to set / override / remove player properties. A null propValue indicates removal. playerPropertiesChanged
Fields§
§player_id: PlayerId
§properties: Vec<PlayerProperty>
Implementations§
Source§impl EventPlayerPropertiesChanged
impl EventPlayerPropertiesChanged
pub const IDENTIFIER: &'static str = "Media.playerPropertiesChanged"
Trait Implementations§
Source§impl Clone for EventPlayerPropertiesChanged
impl Clone for EventPlayerPropertiesChanged
Source§fn clone(&self) -> EventPlayerPropertiesChanged
fn clone(&self) -> EventPlayerPropertiesChanged
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for EventPlayerPropertiesChanged
impl Debug for EventPlayerPropertiesChanged
Source§impl<'de> Deserialize<'de> for EventPlayerPropertiesChanged
impl<'de> Deserialize<'de> for EventPlayerPropertiesChanged
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<EventPlayerPropertiesChanged, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<EventPlayerPropertiesChanged, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<EventPlayerPropertiesChanged> for CdpEvent
impl From<EventPlayerPropertiesChanged> for CdpEvent
Source§fn from(el: EventPlayerPropertiesChanged) -> CdpEvent
fn from(el: EventPlayerPropertiesChanged) -> CdpEvent
Converts to this type from the input type.
Source§impl IntoEventKind for EventPlayerPropertiesChanged
impl IntoEventKind for EventPlayerPropertiesChanged
Source§fn event_kind() -> EventKindwhere
EventPlayerPropertiesChanged: Sized + 'static,
fn event_kind() -> EventKindwhere
EventPlayerPropertiesChanged: Sized + 'static,
What kind of event this type is
Source§impl Method for EventPlayerPropertiesChanged
impl Method for EventPlayerPropertiesChanged
Source§fn identifier(&self) -> Cow<'static, str>
fn identifier(&self) -> Cow<'static, str>
The whole string identifier for this method like:
DOM.removeNode
Source§fn domain_name(&self) -> Cow<'static, str>
fn domain_name(&self) -> Cow<'static, str>
The name of the domain this method belongs to:
DOM
Source§fn method_name(&self) -> Cow<'static, str>
fn method_name(&self) -> Cow<'static, str>
The standalone identifier of the method inside the domain:
removeNode
Source§impl PartialEq for EventPlayerPropertiesChanged
impl PartialEq for EventPlayerPropertiesChanged
Source§fn eq(&self, other: &EventPlayerPropertiesChanged) -> bool
fn eq(&self, other: &EventPlayerPropertiesChanged) -> bool
Tests for
self
and other
values to be equal, and is used by ==
.Source§impl Serialize for EventPlayerPropertiesChanged
impl Serialize for EventPlayerPropertiesChanged
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for EventPlayerPropertiesChanged
Auto Trait Implementations§
impl Freeze for EventPlayerPropertiesChanged
impl RefUnwindSafe for EventPlayerPropertiesChanged
impl Send for EventPlayerPropertiesChanged
impl Sync for EventPlayerPropertiesChanged
impl Unpin for EventPlayerPropertiesChanged
impl UnwindSafe for EventPlayerPropertiesChanged
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more