pub struct PlayerError {
pub error_type: String,
pub code: i64,
pub stack: Vec<PlayerErrorSourceLocation>,
pub cause: Vec<PlayerError>,
pub data: Value,
}
Expand description
Corresponds to kMediaError PlayerError
Fields§
§error_type: String
§code: i64
Code is the numeric enum entry for a specific set of error codes, such as PipelineStatusCodes in media/base/pipeline_status.h
stack: Vec<PlayerErrorSourceLocation>
A trace of where this error was caused / where it passed through.
cause: Vec<PlayerError>
Errors potentially have a root cause error, ie, a DecoderError might be caused by an WindowsError
data: Value
Extra data attached to an error, such as an HRESULT, Video Codec, etc.
Implementations§
Source§impl PlayerError
impl PlayerError
pub fn builder() -> PlayerErrorBuilder
Source§impl PlayerError
impl PlayerError
pub const IDENTIFIER: &'static str = "Media.PlayerError"
Trait Implementations§
Source§impl Clone for PlayerError
impl Clone for PlayerError
Source§fn clone(&self) -> PlayerError
fn clone(&self) -> PlayerError
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for PlayerError
impl Debug for PlayerError
Source§impl<'de> Deserialize<'de> for PlayerError
impl<'de> Deserialize<'de> for PlayerError
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlayerError, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<PlayerError, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for PlayerError
impl PartialEq for PlayerError
Source§impl Serialize for PlayerError
impl Serialize for PlayerError
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for PlayerError
Auto Trait Implementations§
impl Freeze for PlayerError
impl RefUnwindSafe for PlayerError
impl Send for PlayerError
impl Sync for PlayerError
impl Unpin for PlayerError
impl UnwindSafe for PlayerError
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more