pub struct GuiInteractionsEngine {
pub inputs: GuiInteractionsInputs,
pub engine: DefaultInteractionsEngine,
/* private fields */
}
Fields§
§inputs: GuiInteractionsInputs
§engine: DefaultInteractionsEngine
Implementations§
Source§impl GuiInteractionsEngine
impl GuiInteractionsEngine
pub fn maintain(&mut self, mapping: &CoordsMapping)
Trait Implementations§
Source§impl Default for GuiInteractionsEngine
impl Default for GuiInteractionsEngine
Source§fn default() -> GuiInteractionsEngine
fn default() -> GuiInteractionsEngine
Returns the “default value” for a type. Read more
Source§impl InteractionsEngine<DefaultInteractionsEngineResult, ()> for GuiInteractionsEngine
impl InteractionsEngine<DefaultInteractionsEngineResult, ()> for GuiInteractionsEngine
fn perform_interactions( &mut self, app: &mut Application, ) -> Result<DefaultInteractionsEngineResult, ()>
Auto Trait Implementations§
impl Freeze for GuiInteractionsEngine
impl !RefUnwindSafe for GuiInteractionsEngine
impl !Send for GuiInteractionsEngine
impl !Sync for GuiInteractionsEngine
impl Unpin for GuiInteractionsEngine
impl !UnwindSafe for GuiInteractionsEngine
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more