Struct tiny_skia::PathBuilder

source ·
pub struct PathBuilder { /* private fields */ }
Expand description

A path builder.

Implementations§

source§

impl PathBuilder

source

pub fn new() -> PathBuilder

Creates a new builder.

Examples found in repository?
examples/pattern.rs (line 34)
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fn crate_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 20.0);
    pb.line_to(20.0, 20.0);
    pb.line_to(10.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(20, 20).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap
}
More examples
Hide additional examples
examples/hairline.rs (line 6)
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fn main() {
    let mut pb = PathBuilder::new();
    pb.move_to(50.0, 100.0);
    pb.cubic_to(130.0, 20.0, 390.0, 120.0, 450.0, 30.0);
    let path = pb.finish().unwrap();

    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    let mut transform = Transform::identity();
    for i in 0..20 {
        let mut stroke = Stroke::default();
        stroke.width = 2.0 - (i as f32 / 10.0);
        pixmap.stroke_path(&path, &paint, &stroke, transform, None);
        transform = transform.pre_translate(0.0, 20.0);
    }

    pixmap.save_png("image.png").unwrap();
}
examples/image_on_image.rs (line 35)
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fn create_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 200.0);
    pb.line_to(200.0, 200.0);
    pb.line_to(100.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(200, 200).unwrap();

    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );

    let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
    let stroke = Stroke::default();
    paint.set_color_rgba8(200, 0, 0, 220);

    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect

    pixmap
}
examples/mask.rs (line 5)
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fn main() {
    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(250.0, 250.0, 200.0);
        pb.push_circle(250.0, 250.0, 100.0);
        pb.finish().unwrap()
    };

    let clip_path = clip_path
        .transform(Transform::from_row(1.0, -0.3, 0.0, 1.0, 0.0, 75.0))
        .unwrap();

    let mut mask = Mask::new(500, 500).unwrap();
    mask.fill_path(&clip_path, FillRule::EvenOdd, true, Transform::default());

    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.set_color_rgba8(50, 127, 150, 200);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.fill_rect(
        Rect::from_xywh(0.0, 0.0, 500.0, 500.0).unwrap(),
        &paint,
        Transform::identity(),
        Some(&mask),
    );
    pixmap.save_png("image.png").unwrap();
}
examples/stroke.rs (line 11)
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fn main() {
    let mut paint = Paint::default();
    paint.set_color_rgba8(0, 127, 0, 200);
    paint.anti_alias = true;

    let path = {
        let mut pb = PathBuilder::new();
        const RADIUS: f32 = 250.0;
        const CENTER: f32 = 250.0;
        pb.move_to(CENTER + RADIUS, CENTER);
        for i in 1..8 {
            let a = 2.6927937 * i as f32;
            pb.line_to(CENTER + RADIUS * a.cos(), CENTER + RADIUS * a.sin());
        }
        pb.finish().unwrap()
    };

    let mut stroke = Stroke::default();
    stroke.width = 6.0;
    stroke.line_cap = LineCap::Round;
    stroke.dash = StrokeDash::new(vec![20.0, 40.0], 0.0);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
    pixmap.save_png("image.png").unwrap();
}
examples/linear_gradient.rs (line 18)
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fn main() {
    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.shader = LinearGradient::new(
        Point::from_xy(100.0, 100.0),
        Point::from_xy(900.0, 900.0),
        vec![
            GradientStop::new(0.0, Color::from_rgba8(50, 127, 150, 200)),
            GradientStop::new(1.0, Color::from_rgba8(220, 140, 75, 180)),
        ],
        SpreadMode::Pad,
        Transform::identity(),
    )
    .unwrap();

    let mut pb = PathBuilder::new();
    pb.move_to(60.0, 60.0);
    pb.line_to(160.0, 940.0);
    pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
    pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
source

pub fn with_capacity( verbs_capacity: usize, points_capacity: usize ) -> PathBuilder

Creates a new builder with a specified capacity.

Number of points depends on a verb type:

  • Move - 1
  • Line - 1
  • Quad - 2
  • Cubic - 3
  • Close - 0
source

pub fn from_rect(rect: Rect) -> Path

Creates a new Path from Rect.

Never fails since Rect is always valid.

Segments are created clockwise: TopLeft -> TopRight -> BottomRight -> BottomLeft

The contour is closed.

Examples found in repository?
examples/image_on_image.rs (line 52)
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fn create_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 200.0);
    pb.line_to(200.0, 200.0);
    pb.line_to(100.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(200, 200).unwrap();

    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );

    let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
    let stroke = Stroke::default();
    paint.set_color_rgba8(200, 0, 0, 220);

    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect

    pixmap
}
source

pub fn from_circle(cx: f32, cy: f32, radius: f32) -> Option<Path>

Creates a new Path from a circle.

See PathBuilder::push_circle for details.

Examples found in repository?
examples/pattern.rs (line 16)
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fn main() {
    let triangle = crate_triangle();

    let mut paint = Paint::default();
    paint.anti_alias = true;
    paint.shader = Pattern::new(
        triangle.as_ref(),
        SpreadMode::Repeat,
        FilterQuality::Bicubic,
        1.0,
        Transform::from_row(1.5, -0.4, 0.0, -0.8, 5.0, 1.0),
    );

    let path = PathBuilder::from_circle(200.0, 200.0, 180.0).unwrap();

    let mut pixmap = Pixmap::new(400, 400).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
source

pub fn from_oval(oval: Rect) -> Option<Path>

Creates a new Path from an oval.

See PathBuilder::push_oval for details.

source

pub fn len(&self) -> usize

Returns the current number of segments in the builder.

source

pub fn is_empty(&self) -> bool

Checks if the builder has any segments added.

source

pub fn move_to(&mut self, x: f32, y: f32)

Adds beginning of a contour.

Multiple continuous MoveTo segments are not allowed. If the previous segment was also MoveTo, it will be overwritten with the current one.

Examples found in repository?
examples/pattern.rs (line 35)
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fn crate_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 20.0);
    pb.line_to(20.0, 20.0);
    pb.line_to(10.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(20, 20).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap
}
More examples
Hide additional examples
examples/hairline.rs (line 7)
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fn main() {
    let mut pb = PathBuilder::new();
    pb.move_to(50.0, 100.0);
    pb.cubic_to(130.0, 20.0, 390.0, 120.0, 450.0, 30.0);
    let path = pb.finish().unwrap();

    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    let mut transform = Transform::identity();
    for i in 0..20 {
        let mut stroke = Stroke::default();
        stroke.width = 2.0 - (i as f32 / 10.0);
        pixmap.stroke_path(&path, &paint, &stroke, transform, None);
        transform = transform.pre_translate(0.0, 20.0);
    }

    pixmap.save_png("image.png").unwrap();
}
examples/image_on_image.rs (line 36)
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fn create_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 200.0);
    pb.line_to(200.0, 200.0);
    pb.line_to(100.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(200, 200).unwrap();

    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );

    let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
    let stroke = Stroke::default();
    paint.set_color_rgba8(200, 0, 0, 220);

    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect

    pixmap
}
examples/stroke.rs (line 14)
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fn main() {
    let mut paint = Paint::default();
    paint.set_color_rgba8(0, 127, 0, 200);
    paint.anti_alias = true;

    let path = {
        let mut pb = PathBuilder::new();
        const RADIUS: f32 = 250.0;
        const CENTER: f32 = 250.0;
        pb.move_to(CENTER + RADIUS, CENTER);
        for i in 1..8 {
            let a = 2.6927937 * i as f32;
            pb.line_to(CENTER + RADIUS * a.cos(), CENTER + RADIUS * a.sin());
        }
        pb.finish().unwrap()
    };

    let mut stroke = Stroke::default();
    stroke.width = 6.0;
    stroke.line_cap = LineCap::Round;
    stroke.dash = StrokeDash::new(vec![20.0, 40.0], 0.0);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
    pixmap.save_png("image.png").unwrap();
}
examples/linear_gradient.rs (line 19)
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fn main() {
    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.shader = LinearGradient::new(
        Point::from_xy(100.0, 100.0),
        Point::from_xy(900.0, 900.0),
        vec![
            GradientStop::new(0.0, Color::from_rgba8(50, 127, 150, 200)),
            GradientStop::new(1.0, Color::from_rgba8(220, 140, 75, 180)),
        ],
        SpreadMode::Pad,
        Transform::identity(),
    )
    .unwrap();

    let mut pb = PathBuilder::new();
    pb.move_to(60.0, 60.0);
    pb.line_to(160.0, 940.0);
    pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
    pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/fill.rs (line 14)
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fn main() {
    let mut paint1 = Paint::default();
    paint1.set_color_rgba8(50, 127, 150, 200);
    paint1.anti_alias = true;

    let mut paint2 = Paint::default();
    paint2.set_color_rgba8(220, 140, 75, 180);
    paint2.anti_alias = false;

    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(60.0, 60.0);
        pb.line_to(160.0, 940.0);
        pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
        pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(940.0, 60.0);
        pb.line_to(840.0, 940.0);
        pb.cubic_to(620.0, 840.0, 340.0, 800.0, 60.0, 800.0);
        pb.cubic_to(260.0, 460.0, 560.0, 160.0, 940.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path1,
        &paint1,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.fill_path(
        &path2,
        &paint2,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
source

pub fn line_to(&mut self, x: f32, y: f32)

Adds a line from the last point.

  • If Path is empty - adds Move(0, 0) first.
  • If Path ends with Close - adds Move(last_x, last_y) first.
Examples found in repository?
examples/pattern.rs (line 36)
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fn crate_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 20.0);
    pb.line_to(20.0, 20.0);
    pb.line_to(10.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(20, 20).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap
}
More examples
Hide additional examples
examples/image_on_image.rs (line 37)
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fn create_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 200.0);
    pb.line_to(200.0, 200.0);
    pb.line_to(100.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(200, 200).unwrap();

    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );

    let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
    let stroke = Stroke::default();
    paint.set_color_rgba8(200, 0, 0, 220);

    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect

    pixmap
}
examples/stroke.rs (line 17)
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fn main() {
    let mut paint = Paint::default();
    paint.set_color_rgba8(0, 127, 0, 200);
    paint.anti_alias = true;

    let path = {
        let mut pb = PathBuilder::new();
        const RADIUS: f32 = 250.0;
        const CENTER: f32 = 250.0;
        pb.move_to(CENTER + RADIUS, CENTER);
        for i in 1..8 {
            let a = 2.6927937 * i as f32;
            pb.line_to(CENTER + RADIUS * a.cos(), CENTER + RADIUS * a.sin());
        }
        pb.finish().unwrap()
    };

    let mut stroke = Stroke::default();
    stroke.width = 6.0;
    stroke.line_cap = LineCap::Round;
    stroke.dash = StrokeDash::new(vec![20.0, 40.0], 0.0);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
    pixmap.save_png("image.png").unwrap();
}
examples/linear_gradient.rs (line 20)
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fn main() {
    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.shader = LinearGradient::new(
        Point::from_xy(100.0, 100.0),
        Point::from_xy(900.0, 900.0),
        vec![
            GradientStop::new(0.0, Color::from_rgba8(50, 127, 150, 200)),
            GradientStop::new(1.0, Color::from_rgba8(220, 140, 75, 180)),
        ],
        SpreadMode::Pad,
        Transform::identity(),
    )
    .unwrap();

    let mut pb = PathBuilder::new();
    pb.move_to(60.0, 60.0);
    pb.line_to(160.0, 940.0);
    pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
    pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/fill.rs (line 15)
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fn main() {
    let mut paint1 = Paint::default();
    paint1.set_color_rgba8(50, 127, 150, 200);
    paint1.anti_alias = true;

    let mut paint2 = Paint::default();
    paint2.set_color_rgba8(220, 140, 75, 180);
    paint2.anti_alias = false;

    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(60.0, 60.0);
        pb.line_to(160.0, 940.0);
        pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
        pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(940.0, 60.0);
        pb.line_to(840.0, 940.0);
        pb.cubic_to(620.0, 840.0, 340.0, 800.0, 60.0, 800.0);
        pb.cubic_to(260.0, 460.0, 560.0, 160.0, 940.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path1,
        &paint1,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.fill_path(
        &path2,
        &paint2,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/large_image.rs (line 10)
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fn main() {
    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(1200.0, 1200.0);
        pb.line_to(3200.0, 18800.0);
        pb.cubic_to(7600.0, 16800.0, 13200.0, 16000.0, 18800.0, 16000.0);
        pb.cubic_to(14800.0, 9200.0, 8800.0, 3200.0, 1200.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(18800.0, 1200.0);
        pb.line_to(16800.0, 18800.0);
        pb.cubic_to(12400.0, 16800.0, 6800.0, 16000.0, 1200.0, 16000.0);
        pb.cubic_to(5200.0, 9200.0, 11200.0, 3200.0, 18800.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(20000, 20000).unwrap();

    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(10000.0, 10000.0, 7000.0);
        pb.finish().unwrap()
    };

    let mut mask = Mask::new(20000, 20000).unwrap();
    mask.fill_path(&clip_path, FillRule::Winding, true, Transform::default());

    let mut paint = Paint::default();
    paint.set_color_rgba8(90, 175, 100, 150);
    paint.anti_alias = true;
    let large_rect = Rect::from_xywh(500.0, 500.0, 19000.0, 19000.0).unwrap();
    pixmap.fill_rect(large_rect, &paint, Transform::identity(), None);

    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;
    pixmap.fill_path(
        &path1,
        &paint,
        FillRule::Winding,
        Transform::default(),
        Some(&mask),
    );

    paint.set_color_rgba8(220, 140, 75, 180);
    paint.anti_alias = false;
    pixmap.fill_path(
        &path2,
        &paint,
        FillRule::Winding,
        Transform::default(),
        None,
    );

    paint.set_color_rgba8(255, 10, 15, 180);
    paint.anti_alias = true;
    let mut stroke = Stroke::default();
    stroke.width = 0.8; // hairline
    pixmap.stroke_path(&path2, &paint, &stroke, Transform::default(), None);

    pixmap.save_png("image.png").unwrap();
}
source

pub fn quad_to(&mut self, x1: f32, y1: f32, x: f32, y: f32)

Adds a quad curve from the last point to x, y.

  • If Path is empty - adds Move(0, 0) first.
  • If Path ends with Close - adds Move(last_x, last_y) first.
source

pub fn cubic_to(&mut self, x1: f32, y1: f32, x2: f32, y2: f32, x: f32, y: f32)

Adds a cubic curve from the last point to x, y.

  • If Path is empty - adds Move(0, 0) first.
  • If Path ends with Close - adds Move(last_x, last_y) first.
Examples found in repository?
examples/hairline.rs (line 8)
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fn main() {
    let mut pb = PathBuilder::new();
    pb.move_to(50.0, 100.0);
    pb.cubic_to(130.0, 20.0, 390.0, 120.0, 450.0, 30.0);
    let path = pb.finish().unwrap();

    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    let mut transform = Transform::identity();
    for i in 0..20 {
        let mut stroke = Stroke::default();
        stroke.width = 2.0 - (i as f32 / 10.0);
        pixmap.stroke_path(&path, &paint, &stroke, transform, None);
        transform = transform.pre_translate(0.0, 20.0);
    }

    pixmap.save_png("image.png").unwrap();
}
More examples
Hide additional examples
examples/linear_gradient.rs (line 21)
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fn main() {
    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.shader = LinearGradient::new(
        Point::from_xy(100.0, 100.0),
        Point::from_xy(900.0, 900.0),
        vec![
            GradientStop::new(0.0, Color::from_rgba8(50, 127, 150, 200)),
            GradientStop::new(1.0, Color::from_rgba8(220, 140, 75, 180)),
        ],
        SpreadMode::Pad,
        Transform::identity(),
    )
    .unwrap();

    let mut pb = PathBuilder::new();
    pb.move_to(60.0, 60.0);
    pb.line_to(160.0, 940.0);
    pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
    pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/fill.rs (line 16)
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fn main() {
    let mut paint1 = Paint::default();
    paint1.set_color_rgba8(50, 127, 150, 200);
    paint1.anti_alias = true;

    let mut paint2 = Paint::default();
    paint2.set_color_rgba8(220, 140, 75, 180);
    paint2.anti_alias = false;

    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(60.0, 60.0);
        pb.line_to(160.0, 940.0);
        pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
        pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(940.0, 60.0);
        pb.line_to(840.0, 940.0);
        pb.cubic_to(620.0, 840.0, 340.0, 800.0, 60.0, 800.0);
        pb.cubic_to(260.0, 460.0, 560.0, 160.0, 940.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path1,
        &paint1,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.fill_path(
        &path2,
        &paint2,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/large_image.rs (line 11)
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fn main() {
    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(1200.0, 1200.0);
        pb.line_to(3200.0, 18800.0);
        pb.cubic_to(7600.0, 16800.0, 13200.0, 16000.0, 18800.0, 16000.0);
        pb.cubic_to(14800.0, 9200.0, 8800.0, 3200.0, 1200.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(18800.0, 1200.0);
        pb.line_to(16800.0, 18800.0);
        pb.cubic_to(12400.0, 16800.0, 6800.0, 16000.0, 1200.0, 16000.0);
        pb.cubic_to(5200.0, 9200.0, 11200.0, 3200.0, 18800.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(20000, 20000).unwrap();

    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(10000.0, 10000.0, 7000.0);
        pb.finish().unwrap()
    };

    let mut mask = Mask::new(20000, 20000).unwrap();
    mask.fill_path(&clip_path, FillRule::Winding, true, Transform::default());

    let mut paint = Paint::default();
    paint.set_color_rgba8(90, 175, 100, 150);
    paint.anti_alias = true;
    let large_rect = Rect::from_xywh(500.0, 500.0, 19000.0, 19000.0).unwrap();
    pixmap.fill_rect(large_rect, &paint, Transform::identity(), None);

    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;
    pixmap.fill_path(
        &path1,
        &paint,
        FillRule::Winding,
        Transform::default(),
        Some(&mask),
    );

    paint.set_color_rgba8(220, 140, 75, 180);
    paint.anti_alias = false;
    pixmap.fill_path(
        &path2,
        &paint,
        FillRule::Winding,
        Transform::default(),
        None,
    );

    paint.set_color_rgba8(255, 10, 15, 180);
    paint.anti_alias = true;
    let mut stroke = Stroke::default();
    stroke.width = 0.8; // hairline
    pixmap.stroke_path(&path2, &paint, &stroke, Transform::default(), None);

    pixmap.save_png("image.png").unwrap();
}
source

pub fn close(&mut self)

Closes the current contour.

A closed contour connects the first and the last Point with a line, forming a continuous loop.

Does nothing when Path is empty or already closed.

Open and closed contour will be filled the same way. Stroking an open contour will add LineCap at contour’s start and end. Stroking an closed contour will add LineJoin at contour’s start and end.

Examples found in repository?
examples/pattern.rs (line 38)
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fn crate_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 20.0);
    pb.line_to(20.0, 20.0);
    pb.line_to(10.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(20, 20).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap
}
More examples
Hide additional examples
examples/image_on_image.rs (line 39)
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fn create_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 200.0);
    pb.line_to(200.0, 200.0);
    pb.line_to(100.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(200, 200).unwrap();

    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );

    let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
    let stroke = Stroke::default();
    paint.set_color_rgba8(200, 0, 0, 220);

    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect

    pixmap
}
examples/linear_gradient.rs (line 23)
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fn main() {
    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.shader = LinearGradient::new(
        Point::from_xy(100.0, 100.0),
        Point::from_xy(900.0, 900.0),
        vec![
            GradientStop::new(0.0, Color::from_rgba8(50, 127, 150, 200)),
            GradientStop::new(1.0, Color::from_rgba8(220, 140, 75, 180)),
        ],
        SpreadMode::Pad,
        Transform::identity(),
    )
    .unwrap();

    let mut pb = PathBuilder::new();
    pb.move_to(60.0, 60.0);
    pb.line_to(160.0, 940.0);
    pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
    pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/fill.rs (line 18)
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fn main() {
    let mut paint1 = Paint::default();
    paint1.set_color_rgba8(50, 127, 150, 200);
    paint1.anti_alias = true;

    let mut paint2 = Paint::default();
    paint2.set_color_rgba8(220, 140, 75, 180);
    paint2.anti_alias = false;

    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(60.0, 60.0);
        pb.line_to(160.0, 940.0);
        pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
        pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(940.0, 60.0);
        pb.line_to(840.0, 940.0);
        pb.cubic_to(620.0, 840.0, 340.0, 800.0, 60.0, 800.0);
        pb.cubic_to(260.0, 460.0, 560.0, 160.0, 940.0, 60.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path1,
        &paint1,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.fill_path(
        &path2,
        &paint2,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}
examples/large_image.rs (line 13)
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fn main() {
    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(1200.0, 1200.0);
        pb.line_to(3200.0, 18800.0);
        pb.cubic_to(7600.0, 16800.0, 13200.0, 16000.0, 18800.0, 16000.0);
        pb.cubic_to(14800.0, 9200.0, 8800.0, 3200.0, 1200.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(18800.0, 1200.0);
        pb.line_to(16800.0, 18800.0);
        pb.cubic_to(12400.0, 16800.0, 6800.0, 16000.0, 1200.0, 16000.0);
        pb.cubic_to(5200.0, 9200.0, 11200.0, 3200.0, 18800.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(20000, 20000).unwrap();

    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(10000.0, 10000.0, 7000.0);
        pb.finish().unwrap()
    };

    let mut mask = Mask::new(20000, 20000).unwrap();
    mask.fill_path(&clip_path, FillRule::Winding, true, Transform::default());

    let mut paint = Paint::default();
    paint.set_color_rgba8(90, 175, 100, 150);
    paint.anti_alias = true;
    let large_rect = Rect::from_xywh(500.0, 500.0, 19000.0, 19000.0).unwrap();
    pixmap.fill_rect(large_rect, &paint, Transform::identity(), None);

    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;
    pixmap.fill_path(
        &path1,
        &paint,
        FillRule::Winding,
        Transform::default(),
        Some(&mask),
    );

    paint.set_color_rgba8(220, 140, 75, 180);
    paint.anti_alias = false;
    pixmap.fill_path(
        &path2,
        &paint,
        FillRule::Winding,
        Transform::default(),
        None,
    );

    paint.set_color_rgba8(255, 10, 15, 180);
    paint.anti_alias = true;
    let mut stroke = Stroke::default();
    stroke.width = 0.8; // hairline
    pixmap.stroke_path(&path2, &paint, &stroke, Transform::default(), None);

    pixmap.save_png("image.png").unwrap();
}
source

pub fn last_point(&self) -> Option<Point>

Returns the last point if any.

source

pub fn push_rect(&mut self, rect: Rect)

Adds a rectangle contour.

The contour is closed and has a clock-wise direction.

source

pub fn push_oval(&mut self, oval: Rect)

Adds an oval contour bounded by the provided rectangle.

The contour is closed and has a clock-wise direction.

source

pub fn push_circle(&mut self, x: f32, y: f32, r: f32)

Adds a circle contour.

The contour is closed and has a clock-wise direction.

Does nothing when:

  • radius <= 0
  • any value is not finite or really large
Examples found in repository?
examples/mask.rs (line 6)
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fn main() {
    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(250.0, 250.0, 200.0);
        pb.push_circle(250.0, 250.0, 100.0);
        pb.finish().unwrap()
    };

    let clip_path = clip_path
        .transform(Transform::from_row(1.0, -0.3, 0.0, 1.0, 0.0, 75.0))
        .unwrap();

    let mut mask = Mask::new(500, 500).unwrap();
    mask.fill_path(&clip_path, FillRule::EvenOdd, true, Transform::default());

    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.set_color_rgba8(50, 127, 150, 200);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.fill_rect(
        Rect::from_xywh(0.0, 0.0, 500.0, 500.0).unwrap(),
        &paint,
        Transform::identity(),
        Some(&mask),
    );
    pixmap.save_png("image.png").unwrap();
}
More examples
Hide additional examples
examples/large_image.rs (line 31)
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fn main() {
    let path1 = {
        let mut pb = PathBuilder::new();
        pb.move_to(1200.0, 1200.0);
        pb.line_to(3200.0, 18800.0);
        pb.cubic_to(7600.0, 16800.0, 13200.0, 16000.0, 18800.0, 16000.0);
        pb.cubic_to(14800.0, 9200.0, 8800.0, 3200.0, 1200.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let path2 = {
        let mut pb = PathBuilder::new();
        pb.move_to(18800.0, 1200.0);
        pb.line_to(16800.0, 18800.0);
        pb.cubic_to(12400.0, 16800.0, 6800.0, 16000.0, 1200.0, 16000.0);
        pb.cubic_to(5200.0, 9200.0, 11200.0, 3200.0, 18800.0, 1200.0);
        pb.close();
        pb.finish().unwrap()
    };

    let mut pixmap = Pixmap::new(20000, 20000).unwrap();

    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(10000.0, 10000.0, 7000.0);
        pb.finish().unwrap()
    };

    let mut mask = Mask::new(20000, 20000).unwrap();
    mask.fill_path(&clip_path, FillRule::Winding, true, Transform::default());

    let mut paint = Paint::default();
    paint.set_color_rgba8(90, 175, 100, 150);
    paint.anti_alias = true;
    let large_rect = Rect::from_xywh(500.0, 500.0, 19000.0, 19000.0).unwrap();
    pixmap.fill_rect(large_rect, &paint, Transform::identity(), None);

    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;
    pixmap.fill_path(
        &path1,
        &paint,
        FillRule::Winding,
        Transform::default(),
        Some(&mask),
    );

    paint.set_color_rgba8(220, 140, 75, 180);
    paint.anti_alias = false;
    pixmap.fill_path(
        &path2,
        &paint,
        FillRule::Winding,
        Transform::default(),
        None,
    );

    paint.set_color_rgba8(255, 10, 15, 180);
    paint.anti_alias = true;
    let mut stroke = Stroke::default();
    stroke.width = 0.8; // hairline
    pixmap.stroke_path(&path2, &paint, &stroke, Transform::default(), None);

    pixmap.save_png("image.png").unwrap();
}
source

pub fn push_path(&mut self, other: &Path)

Adds a path.

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pub fn clear(&mut self)

Reset the builder.

Memory is not deallocated.

source

pub fn finish(self) -> Option<Path>

Finishes the builder and returns a Path.

Returns None when Path is empty or has invalid bounds.

Examples found in repository?
examples/pattern.rs (line 39)
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fn crate_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 20.0);
    pb.line_to(20.0, 20.0);
    pb.line_to(10.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(20, 20).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap
}
More examples
Hide additional examples
examples/hairline.rs (line 9)
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fn main() {
    let mut pb = PathBuilder::new();
    pb.move_to(50.0, 100.0);
    pb.cubic_to(130.0, 20.0, 390.0, 120.0, 450.0, 30.0);
    let path = pb.finish().unwrap();

    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    let mut transform = Transform::identity();
    for i in 0..20 {
        let mut stroke = Stroke::default();
        stroke.width = 2.0 - (i as f32 / 10.0);
        pixmap.stroke_path(&path, &paint, &stroke, transform, None);
        transform = transform.pre_translate(0.0, 20.0);
    }

    pixmap.save_png("image.png").unwrap();
}
examples/image_on_image.rs (line 40)
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fn create_triangle() -> Pixmap {
    let mut paint = Paint::default();
    paint.set_color_rgba8(50, 127, 150, 200);
    paint.anti_alias = true;

    let mut pb = PathBuilder::new();
    pb.move_to(0.0, 200.0);
    pb.line_to(200.0, 200.0);
    pb.line_to(100.0, 0.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(200, 200).unwrap();

    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );

    let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
    let stroke = Stroke::default();
    paint.set_color_rgba8(200, 0, 0, 220);

    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect

    pixmap
}
examples/mask.rs (line 8)
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fn main() {
    let clip_path = {
        let mut pb = PathBuilder::new();
        pb.push_circle(250.0, 250.0, 200.0);
        pb.push_circle(250.0, 250.0, 100.0);
        pb.finish().unwrap()
    };

    let clip_path = clip_path
        .transform(Transform::from_row(1.0, -0.3, 0.0, 1.0, 0.0, 75.0))
        .unwrap();

    let mut mask = Mask::new(500, 500).unwrap();
    mask.fill_path(&clip_path, FillRule::EvenOdd, true, Transform::default());

    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.set_color_rgba8(50, 127, 150, 200);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.fill_rect(
        Rect::from_xywh(0.0, 0.0, 500.0, 500.0).unwrap(),
        &paint,
        Transform::identity(),
        Some(&mask),
    );
    pixmap.save_png("image.png").unwrap();
}
examples/stroke.rs (line 19)
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fn main() {
    let mut paint = Paint::default();
    paint.set_color_rgba8(0, 127, 0, 200);
    paint.anti_alias = true;

    let path = {
        let mut pb = PathBuilder::new();
        const RADIUS: f32 = 250.0;
        const CENTER: f32 = 250.0;
        pb.move_to(CENTER + RADIUS, CENTER);
        for i in 1..8 {
            let a = 2.6927937 * i as f32;
            pb.line_to(CENTER + RADIUS * a.cos(), CENTER + RADIUS * a.sin());
        }
        pb.finish().unwrap()
    };

    let mut stroke = Stroke::default();
    stroke.width = 6.0;
    stroke.line_cap = LineCap::Round;
    stroke.dash = StrokeDash::new(vec![20.0, 40.0], 0.0);

    let mut pixmap = Pixmap::new(500, 500).unwrap();
    pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None);
    pixmap.save_png("image.png").unwrap();
}
examples/linear_gradient.rs (line 24)
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fn main() {
    let mut paint = Paint::default();
    paint.anti_alias = false;
    paint.shader = LinearGradient::new(
        Point::from_xy(100.0, 100.0),
        Point::from_xy(900.0, 900.0),
        vec![
            GradientStop::new(0.0, Color::from_rgba8(50, 127, 150, 200)),
            GradientStop::new(1.0, Color::from_rgba8(220, 140, 75, 180)),
        ],
        SpreadMode::Pad,
        Transform::identity(),
    )
    .unwrap();

    let mut pb = PathBuilder::new();
    pb.move_to(60.0, 60.0);
    pb.line_to(160.0, 940.0);
    pb.cubic_to(380.0, 840.0, 660.0, 800.0, 940.0, 800.0);
    pb.cubic_to(740.0, 460.0, 440.0, 160.0, 60.0, 60.0);
    pb.close();
    let path = pb.finish().unwrap();

    let mut pixmap = Pixmap::new(1000, 1000).unwrap();
    pixmap.fill_path(
        &path,
        &paint,
        FillRule::Winding,
        Transform::identity(),
        None,
    );
    pixmap.save_png("image.png").unwrap();
}

Trait Implementations§

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impl Clone for PathBuilder

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fn clone(&self) -> PathBuilder

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PathBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PathBuilder

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fn default() -> PathBuilder

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.