pub struct Pattern<'a> { /* private fields */ }
Expand description
A pattern shader.
Essentially a SkImageShader
.
Unlike Skia, we do not support FilterQuality::Medium, because it involves mipmap generation, which adds too much complexity.
Implementations
sourceimpl<'a> Pattern<'a>
impl<'a> Pattern<'a>
sourcepub fn new(
pixmap: PixmapRef<'a>,
spread_mode: SpreadMode,
quality: FilterQuality,
opacity: f32,
transform: Transform
) -> Shader<'_>
pub fn new(
pixmap: PixmapRef<'a>,
spread_mode: SpreadMode,
quality: FilterQuality,
opacity: f32,
transform: Transform
) -> Shader<'_>
Creates a new pattern shader.
opacity
will be clamped to the 0..=1 range.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Pattern<'a>
impl<'a> Send for Pattern<'a>
impl<'a> Sync for Pattern<'a>
impl<'a> Unpin for Pattern<'a>
impl<'a> UnwindSafe for Pattern<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more