pub struct Pattern<'a> { /* private fields */ }
Expand description
A pattern shader.
Essentially a SkImageShader
.
Unlike Skia, we do not support FilterQuality::Medium, because it involves mipmap generation, which adds too much complexity.
Implementations§
Source§impl<'a> Pattern<'a>
impl<'a> Pattern<'a>
Sourcepub fn new(
pixmap: PixmapRef<'a>,
spread_mode: SpreadMode,
quality: FilterQuality,
opacity: f32,
transform: Transform,
) -> Shader<'_>
pub fn new( pixmap: PixmapRef<'a>, spread_mode: SpreadMode, quality: FilterQuality, opacity: f32, transform: Transform, ) -> Shader<'_>
Creates a new pattern shader.
opacity
will be clamped to the 0..=1 range.
Examples found in repository?
examples/pattern.rs (lines 8-14)
3fn main() {
4 let triangle = crate_triangle();
5
6 let mut paint = Paint::default();
7 paint.anti_alias = true;
8 paint.shader = Pattern::new(
9 triangle.as_ref(),
10 SpreadMode::Repeat,
11 FilterQuality::Bicubic,
12 1.0,
13 Transform::from_row(1.5, -0.4, 0.0, -0.8, 5.0, 1.0),
14 );
15
16 let path = PathBuilder::from_circle(200.0, 200.0, 180.0).unwrap();
17
18 let mut pixmap = Pixmap::new(400, 400).unwrap();
19 pixmap.fill_path(
20 &path,
21 &paint,
22 FillRule::Winding,
23 Transform::identity(),
24 None,
25 );
26 pixmap.save_png("image.png").unwrap();
27}
Trait Implementations§
impl<'a> StructuralPartialEq for Pattern<'a>
Auto Trait Implementations§
impl<'a> Freeze for Pattern<'a>
impl<'a> RefUnwindSafe for Pattern<'a>
impl<'a> Send for Pattern<'a>
impl<'a> Sync for Pattern<'a>
impl<'a> Unpin for Pattern<'a>
impl<'a> UnwindSafe for Pattern<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more